Search found 105 matches

by headchant
Tue Nov 26, 2013 2:27 pm
Forum: Games and Creations
Topic: Golden Harvest
Replies: 40
Views: 14670

Re: Golden Harvest

Have you thought about some kind of tutorial? I tried it and was confused at first because I couldn't punch down trees with my bare hands. It took me a while to find out that I needed to get rocks.

Great game hope you continue to work on it.
by headchant
Sun Mar 31, 2013 3:15 pm
Forum: Libraries and Tools
Topic: tween.lua
Replies: 31
Views: 13349

Re: tween.lua

Did I ever say how awesome this library is?

Well: This library is awesome. Great work.
by headchant
Thu Feb 07, 2013 8:46 am
Forum: Games and Creations
Topic: Pietswitch
Replies: 5
Views: 1464

Re: Pietswitch

Glad you liked it. Will bake some cookies later(= make more levels). Would you say it was too easy?
by headchant
Wed Feb 06, 2013 10:35 pm
Forum: Games and Creations
Topic: Pietswitch
Replies: 5
Views: 1464

Pietswitch

Image

Short puzzle game inspired by the gameprototypechallenge theme (ABSORPTION and FOUR COLOURS).

Edit: colors now a bit clearer + another level
by headchant
Wed Dec 19, 2012 8:37 pm
Forum: Games and Creations
Topic: Dream Chamber [Ludum Dare 25]
Replies: 3
Views: 1397

Re: Dream Chamber [Ludum Dare 25]

Hey, coffee thanks for the feedback. The advantage(which you of course know) of an extra set of keys for directional firing is that you can move in one direction and fire in another. My experience of the last few days have also shown that it also seems to be very intuitive for new players. But you a...
by headchant
Wed Dec 19, 2012 5:58 pm
Forum: Games and Creations
Topic: Dream Chamber [Ludum Dare 25]
Replies: 3
Views: 1397

Dream Chamber [Ludum Dare 25]

Once more I did the unhealthy adventure weekend called Ludum Dare. Now that the hangover is almost gone I'd like to know what the love community thinks of this little thing I made. https://dl.dropbox.com/u/10283425/ld25/logo.png Ludum Dare Entry Download Post-Compo version It's a tboi/zelda-styled a...
by headchant
Mon Dec 10, 2012 10:59 pm
Forum: Support and Development
Topic: The "Zilarrezko needs help" post
Replies: 17
Views: 3673

Re: Not Changing States

Please provide a .love file for your problem, so we see the code in proper context.

(see the Help rules!)
by headchant
Mon Dec 10, 2012 10:53 pm
Forum: Support and Development
Topic: Help with colored lighting and blendmode
Replies: 4
Views: 2379

Re: Help with colored lighting and blendmode

You could use multiplicative blending: draw the light first and then set blendmode to multiplicative, draw the scene canvas. The color of the stuff drawn onto the lightsourcecanvas would then be your 'lightcolor'(or maybe mean something else by lightcolor?). See code in the attached .love file.
by headchant
Mon Nov 26, 2012 8:59 pm
Forum: Games and Creations
Topic: Beardlike
Replies: 11
Views: 3883

Re: Beardlike

updated first post with link to the first version
by headchant
Wed Nov 21, 2012 3:15 pm
Forum: Libraries and Tools
Topic: bytebeat
Replies: 8
Views: 2111

Re: bytebeat

Since love uses lua 5.1 which has no bit operations, you could use something like luabit(http://files.luaforge.net/releases/bit/bit) in order to implement this. edit: But what you really need is to implement a 'virtual machine' as described in [1]. This might not be an easy task. I'm very interested...