OK I updated the latest release with the Win64 build:
https://github.com/slages/love-imgui/releases/tag/0.7
It's now missing the Linux 64bit version but well, I premuse that most Linux users will anyway build it from source instead of retrieving a pre-built version.
Search found 222 matches
- Wed Sep 07, 2016 12:04 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
- Wed Sep 07, 2016 10:08 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
Re: ImGui löve module
Is there any reason you're not producing win64 builds? It's a real bummer to have to downgrade my LÖVE version (or to build my own constantly) for this to work. Requiring the module was causing a right fit with the 64bit version of LÖVE. (One of the small pains that makes me long for luasec to ship...
- Tue Sep 06, 2016 7:32 am
- Forum: Support and Development
- Topic: Issue with love.keyboard.isScancodeDown
- Replies: 12
- Views: 6188
Re: Issue with love.keyboard.isScancodeDown
This page has a little inline test you can use to see if keyboard ghosting is the problem: https://www.microsoft.com/appliedsciences/antighostingexplained.mspx Yep it's definitely an issue with my keyboard, same behavior with this test application, thanks for pointing it! The to-go solution that av...
- Mon Sep 05, 2016 3:34 pm
- Forum: Support and Development
- Topic: Issue with love.keyboard.isScancodeDown
- Replies: 12
- Views: 6188
Re: Issue with love.keyboard.isScancodeDown
It's unlikely to be ghosting. Ghosting can only happen if there are at least three keys pressed at a time. Ghosting is due to keyboards being built as a matrix of rows and columns, and when any three keys that form a right triangle in the matrix (two in the same row, and two in the same column) are...
- Mon Sep 05, 2016 10:56 am
- Forum: Support and Development
- Topic: Issue with love.keyboard.isScancodeDown
- Replies: 12
- Views: 6188
Re: Issue with love.keyboard.isScancodeDown
Keyboard ghosting. Due to the way they are optimized for manufacturing costs, many key combinations simply don't work. Ghosting patterns are model-specific and lower ghosting is a selling point of a higher class keyboards. Oh thanks, I didn't thought of it at all but it makes sense, so it's probabl...
- Mon Sep 05, 2016 9:34 am
- Forum: Support and Development
- Topic: Issue with love.keyboard.isScancodeDown
- Replies: 12
- Views: 6188
Issue with love.keyboard.isScancodeDown
Hey guys, I'm currently experiencing a weird issue with this scenario: - I first press lshift or rshift and check if they are pressed with love.keyboard.isScancodeDown, it's working without problem and returns true. - Now, while lshift or rshift is pressed, I press for instance kp6, so kp6 is return...
- Mon Aug 29, 2016 7:19 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
Re: ImGui löve module
Hey guys, Just to let you know that I finally got my hands on a Mac, so I added to the pre-built binaries the MacOS X version of the module, I tested it quite a bit and it works just fine (it took me some time to figure out where to put it to get it properly loaded, first time that I use a Mac, hehe...
- Sat Aug 27, 2016 9:30 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
Re: ImGui löve module
Just wondering, How can I create a multiline textbox with Lua syntax highlight.. Edit: Also, Why not adding this library to the wiki ?? Unfortunately there's nothing out of the box to get colored text in a multiline input box, but I found this thread talking about it: https://github.com/ocornut/img...
- Thu Aug 25, 2016 4:23 pm
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
Re: ImGui löve module
I added my long awaited log window! :) https://dl.dropboxusercontent.com/u/6748697/Wanderer/love%202016-08-25%2018-04-10-31.jpg Actually on imgui side it's really simple: imgui.SetNextWindowSize(500,400, "FirstUseEver") status, draw = imgui.Begin("Log", true) if imgui.Button(&quo...
- Wed Aug 24, 2016 7:00 am
- Forum: Libraries and Tools
- Topic: ImGui LÖVE module
- Replies: 169
- Views: 240804
Re: ImGui löve module
Really nice, I'll add it to the first post galery! Glad to hear it about the console, I'll probably use it in my project too, and I'll soon implement the log window too, it's something I desperately need for a long time.