Search found 36 matches
- Wed Mar 18, 2009 5:51 pm
- Forum: Games and Creations
- Topic: Ninja Ball!!
- Replies: 5
- Views: 4157
Re: Ninja Ball!!
I like it. You seem to have solved my difficulty in getting it to STOP jumping after the the up arrow key was pressed. Good stuff. I shall now look into your source code for the magic answers... The answers aren't that magic. Try getting the ball underneath a platform and jumping up into it. Now ke...
- Wed Mar 18, 2009 1:39 pm
- Forum: General
- Topic: Jail/Sandbox
- Replies: 13
- Views: 21215
Re: Jail/Sandbox
it probably will be all 'sandboxed' next version. We've been keeping this in mind all along... However, the standard io and os are still available in the current version. Awesome! :ultrahappy: But... The plan is to disable those libraries by default and add a command line option for running "u...
- Wed Mar 18, 2009 12:17 am
- Forum: General
- Topic: Shaded cube
- Replies: 5
- Views: 5200
Re: Shaded cube
ROFL
Shame that LOVE refuses to give you access to OpenGL's third dimension!
Clever work around!
Shame that LOVE refuses to give you access to OpenGL's third dimension!
Clever work around!
- Wed Mar 18, 2009 12:03 am
- Forum: General
- Topic: Conversations in games
- Replies: 15
- Views: 6076
Re: Conversations in games
Code is dataosuf oboys wrote:I don't really understand what you mean by this. :\
the conditions aren't written like "{ pc.hasWeapon("staff"), pc.hasItem("headofagoat")"
- Tue Mar 17, 2009 11:45 pm
- Forum: General
- Topic: Idea - Distorting Sprites
- Replies: 31
- Views: 20236
Re: Idea - Distorting Sprites
One of those images was from GTA 1 or 2 which uses an ordinary 3D rasterizer to render its scene. Why on earth would you want to have an image distortion API to achieve the same effect with much more code and much slower performance whenever OpenGL itself will do the rasterization for you if you jus...
- Tue Mar 17, 2009 11:15 pm
- Forum: General
- Topic: Jail/Sandbox
- Replies: 13
- Views: 21215
Jail/Sandbox
Hi all, new lover here. My question is simple: Can LOVE run untrusted code safely? Is it intended to work as a sandbox/jail around the code it runs? It kinda has that vibe, and that would be a great feature, but honestly I'm pretty much just making this up and hoping it's true. The next step for me ...