Search found 23 matches
- Mon Nov 28, 2022 6:34 am
- Forum: Games and Creations
- Topic: A party management game with gnomes and airships
- Replies: 4
- Views: 5081
Re: A party management game with gnomes and airships
Just wrapped up my Post Jam release, fixing most game breaking bugs and adding a bunch of quality of life features. I also wrote a short orientation guide on the itch.io project page. Ultimately I want to integrate this guide into the game. But, my priority now is getting the world autogeneration wo...
- Mon Nov 14, 2022 9:03 pm
- Forum: Games and Creations
- Topic: A party management game with gnomes and airships
- Replies: 4
- Views: 5081
Re: A party management game with gnomes and airships
Thanks for the feedback! I'm working on an update addressing some bugs and tweaking the UI based on feedback
- Mon Nov 07, 2022 5:16 am
- Forum: Games and Creations
- Topic: A party management game with gnomes and airships
- Replies: 4
- Views: 5081
A party management game with gnomes and airships
Just wrapped up my submission for this years Lisp Game Jam, Frozen Horizons . I wrote it using Fennel and Love2d. The Lisp Game Jam has no theme so it can be tricky to get the creative juices going. Fortunately I was getting some early Christmas shopping done and came face to face with a wall of Gno...
- Sun Mar 20, 2022 9:16 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 513672
Re: Love.js - A Direct Emscripten Port
Version 11.4 is supported in the latest release
- Thu Mar 17, 2022 12:34 am
- Forum: Libraries and Tools
- Topic: 11.4 web build now supported by min-love2d-fennel
- Replies: 0
- Views: 9988
11.4 web build now supported by min-love2d-fennel
For those developing on linux with Fennel, the Minimal LOVE2D Fennel setup now defaults to 11.4. This includes the web release, with the emscripten patch ported over from @Davidobots 11.3 version. The project still ships with the 11.3 web target embedded, in case there are any unforeseen regressions.
- Wed Mar 16, 2022 6:44 pm
- Forum: Ports
- Topic: love.js web game crash page refresh emscripten
- Replies: 3
- Views: 15704
Re: love.js web game crash page refresh emscripten
I did some digging and found that this error arises when you try to call Love() in JS after its already been called. What are you using to wrap the game?
- Sun Mar 06, 2022 8:56 pm
- Forum: Ports
- Topic: In Love.js, can Lua functions be called from JS?
- Replies: 4
- Views: 15610
Re: In Love.js, can Lua functions be called from JS?
If you want to call something real simple from your web page in the love2d environment check out Love.js-API-Player. Specifically the the override of console.log in consolewrapper. If you get this puppy up and running you can write something like console.log("callJavascriptFunction setfullscree...
- Sun Mar 06, 2022 8:39 pm
- Forum: Ports
- Topic: love.js web game crash page refresh emscripten
- Replies: 3
- Views: 15704
Re: love.js web game crash page refresh emscripten
It would depend on how you setup the build. It looks like it only soft reloaded the page, and the game state was somehow cached and its throwing an error because there can only be one main loop. I've never seen this before. I'd recommend checking out Davidobot's fork of love.js https://github.com/Da...
- Mon Jan 31, 2022 6:31 pm
- Forum: Libraries and Tools
- Topic: Love-Fennel.sh One stop shop for getting started with LOVE and Fennel
- Replies: 0
- Views: 10496
Love-Fennel.sh One stop shop for getting started with LOVE and Fennel
The love Game Jam 2022 is coming up. In preparation I've written a one stop shop script for those who want to try out love and fennel on linux. https://gitlab.com/alexjgriffith/love-fennel love-fennel.sh handles, running the game, building the .love file and the readme includes how to integrate it w...
- Mon Nov 08, 2021 3:54 am
- Forum: Games and Creations
- Topic: Axion Scion - A Space Opera Strategic Card Game
- Replies: 6
- Views: 13070
Re: Axion Scion - A Space Opera Strategic Card Game
Just pushed the first big post jam patch! 1. Introduced help pop ups when you hover over things 2. You can now right click on any card to see a summary of its effects 3. Added an index of cards so you can go back and review any card if something goes wrong in a round. https://alexjgriffith.itch.io/a...