done
Maybe someone should look at the physics examples because i never used the physics module and so I did not spent much time trying to get them working.
Search found 52 matches
- Sat Jan 16, 2010 6:56 pm
- Forum: Support and Development
- Topic: i dönt know höw 2 LöVE
- Replies: 11
- Views: 7220
- Sat Jan 16, 2010 5:56 pm
- Forum: Support and Development
- Topic: i dönt know höw 2 LöVE
- Replies: 11
- Views: 7220
Re: i dönt know höw 2 LöVE
Someone tried that already. But, I'm not sure how much of a success it was. There's a lot that needs to be changed (changing all the text drawing to love.graphics.print, switching the Animation example to use Quads, changing the values in the physics examples, etc.) It was for an older Build of lov...
- Tue Dec 29, 2009 10:28 pm
- Forum: Games and Creations
- Topic: love.snake
- Replies: 13
- Views: 11280
Re: love.snake
SNAKE 1.6 out! changes: - love 0.6 ready - uses my new button.lua button.lua is some damn small "library" for ... buttons - new borderless mode - new livemodes: normal, multiple lives - godmode, just press "c" when in options menu then you will find the godmode under livemodes Is...
- Sun Sep 20, 2009 4:19 am
- Forum: Games and Creations
- Topic: Box-Head Adventures - A physics based platform game, Updated
- Replies: 34
- Views: 24344
Re: Box-Head Adventures - A physics based platform game, Updated
Thanks ^^ It's not very edit friendly tho, because each button has a few lines of code each and ain't using any type of function to add a new button. :cry: I am currently working on a damn small "lib" which will make using buttons in games easy but it is for 0.6. So if you port your game ...
- Sun Sep 13, 2009 6:04 pm
- Forum: Support and Development
- Topic: LOVE on Xandros
- Replies: 9
- Views: 3880
Re: LOVE on Xandros
I run Love on Acer Aspire One.
It runs ok but a bit too slow for some more advanced Games, so eeepc701should run Love, too.
It runs ok but a bit too slow for some more advanced Games, so eeepc701should run Love, too.
- Wed Sep 02, 2009 10:31 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 104768
Re: 0.6.0 Update
I ported the example browser to love 0.6.
Hope this might help someone.
(Sorry, I had no time to test it well, so some examples might be buggy )
Hope this might help someone.
(Sorry, I had no time to test it well, so some examples might be buggy )
- Sat Aug 01, 2009 5:34 am
- Forum: General
- Topic: This is not sparta..? I am lost ;_;
- Replies: 23
- Views: 13697
Re: This is not sparta..? I am lost ;_;
Blender GE is really nice. I my opinion the Blender GE is the best 3D engine ever made and Love of course the best 2d "engine". They both are open source, cross platform and just nice. About LUA vs Python: Python was my first programming language and I think it is the best language to star...
- Wed Jul 15, 2009 3:04 pm
- Forum: Games and Creations
- Topic: love.snake
- Replies: 13
- Views: 11280
Re: love.snake
Sorry, horrible typo, I meant Public Domain.. and: not possible? I do not live in the USA. Making something Public Domain is not possible where I live. And he is right, it's a nice game.. thanks. :D Oh, and btw, the LPCL means nothing more than the following: If you give it another name, do whateve...
- Wed Jul 15, 2009 1:11 pm
- Forum: Games and Creations
- Topic: love.snake
- Replies: 13
- Views: 11280
Re: love.snake
Well, at least specify it as Open Domain, but if you don't specify anything that means you retain full copyright. You mean Public Domain? That is not possible for me, because of bullshit copyright law. :cry: And we play by the law, mister :P :shock: Wow. This is *really* good for a first time proje...
- Wed Jul 15, 2009 2:16 am
- Forum: Games and Creations
- Topic: love.snake
- Replies: 13
- Views: 11280
Re: love.snake
Unfortunately you have to specify a license or it's illegal for us to use it legal, illegal, I do not care. I do not see why you should care about. The room.love from Zorbatron I used had no license too, so the whole Project was "illegal" from the beginning. :joker: I recommend the LPC. (...