Search found 33 matches
- Sat May 24, 2014 11:36 am
- Forum: Libraries and Tools
- Topic: Don't get enough opinions about your game? I'm gonna review
- Replies: 11
- Views: 1654
Re: Don't get enough opinions about your game? I'm gonna rev
If you ever get through your list, I'd love some more involved feedback on my ludum dare entry http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=28506 I'm currently in the process of creating a much improved post-ld version and would be especially interested on any gameplay relate...
- Wed May 21, 2014 8:41 am
- Forum: Games and Creations
- Topic: LD#29 contributors! Were you pleased with your final rating?
- Replies: 7
- Views: 2372
Re: LD#29 contributors! Were you pleased with your final rat
Mhm today I went down from #55 to #70. Apparently there was a mistake in ranking calculations which has now been fixed?
- Tue May 20, 2014 7:30 pm
- Forum: Games and Creations
- Topic: LD#29 contributors! Were you pleased with your final rating?
- Replies: 7
- Views: 2372
Re: LD#29 contributors! Were you pleased with your final rat
My entry didn't fare too well, stats-wise: #1980 Coolness 22% and that's it. I didn't expect anything at all, since it's not even finished. But it's an improvement over my previous one, which was a total failure (I didn't have anything playable after two days). So I can't complain. Doesn't that jus...
- Tue May 20, 2014 7:12 am
- Forum: Support and Development
- Topic: Problems with jumping off from a moving platform
- Replies: 5
- Views: 651
Re: Problems with jumping off from a moving platform
Without your code and just your description I'd say that your problem is that you let your player move/fall anywhere and If you discover that he is on an invalid position you adjust his position. That's generally not what you want to do as judging how to fix an invalid position is not easy (as you j...
- Tue May 20, 2014 6:44 am
- Forum: Games and Creations
- Topic: [LD29] Safety Blanket
- Replies: 9
- Views: 2761
Re: [LD29] Safety Blanket
I just wanted to congratulate you on your rating! Of all games I played this ludum dare, Safety Blanket was my absolute favourite!
- Tue May 20, 2014 6:41 am
- Forum: Games and Creations
- Topic: LD#29 contributors! Were you pleased with your final rating?
- Replies: 7
- Views: 2372
Re: LD#29 contributors! Were you pleased with your final rat
My game got a pretty satisfying rating: #53 Theme 3.97 #55 Overall 3.92 #96 Fun 3.72 #168 Mood 3.56 #187 Innovation 3.64 #197 Humor 3.13 #381 Audio 3.03 #626 Graphics 3.05 And it's very obvious what I need to do to get better the next time: Graphics and Audio! It's interesting to see that Overall i...
- Mon May 19, 2014 1:03 pm
- Forum: Support and Development
- Topic: [Solved] Coordinate System shearing
- Replies: 4
- Views: 979
Re: Coordinate System shearing
After sitting down with a pen and some paper I managed to figure out what I was doing wrong. When shearing for a value k into x and y direction at the same time, screen coordinates (xs,ys) for a point (x,y) are calculated like this: xs = x + y * k ys = y + x * k The reverse (what I was looking for) ...
- Sun May 18, 2014 9:23 am
- Forum: Support and Development
- Topic: [Solved] Coordinate System shearing
- Replies: 4
- Views: 979
Re: Coordinate System shearing
First, let me thank you for taking the time to help me! However I think my post was unclear. I'm not shearing first into x and then into y direction, I'm shearing into both directions at the same time. I found the source of my conversion problem, though: If I use shear before drawing something like ...
- Sat May 17, 2014 1:42 pm
- Forum: Support and Development
- Topic: [Solved] Coordinate System shearing
- Replies: 4
- Views: 979
Re: Coordinate System shearing
Another way to phrase my question based on the article at the bottom of http://www.mathamazement.com/Lessons/Pre-Calculus/08_Matrices-and-Determinants/coordinate-transformation-matrices.html: If x coordinate shearing can be described like this: http://aborium.com/public/misc/shearx_1.gif http://abor...
- Sat May 17, 2014 11:30 am
- Forum: Support and Development
- Topic: [Solved] Coordinate System shearing
- Replies: 4
- Views: 979
[Solved] Coordinate System shearing
I seem to be stuck on a simple conversion problem where I can't reverse coordinate system shearing. In the below example I want to draw the circle exactly where the mouse click occured. circle = { x=0, y=0} angle = -0.3 function love.draw() love.graphics.shear(angle, angle) love.graphics.circle(&quo...