Search found 118 matches

by YoungNeer
Tue Dec 03, 2019 7:29 am
Forum: Libraries and Tools
Topic: Clove: Load huge amount of assets+libraries in no time
Replies: 0
Views: 3473

Clove: Load huge amount of assets+libraries in no time

Quick Walkthrough: Let's say you all these libraries in the lib folder:- lib.png Now what if I tell you to load all of these libraries? Before you move on let me tell you that animX is a package and itable is a non-returning library! So you'd do something like this require 'lib.itable' animx=requir...
by YoungNeer
Tue Dec 03, 2019 6:12 am
Forum: Libraries and Tools
Topic: Flare : Splash Screen Library for Love2D
Replies: 5
Views: 7049

Re: Flare : Splash Screen Library for Love2D

JuanjoSalvador wrote: Sun Dec 01, 2019 1:58 am Really cool! Did you added it to the libraries page of the Wiki or the Awesome-Love list on GitHub?
They won't accept it! :cry:
Anyways I'm glad my other two libraries (clove and iffy) made it to the list
by YoungNeer
Mon Dec 02, 2019 3:26 am
Forum: Games and Creations
Topic: Leaps and Flips
Replies: 0
Views: 3112

Leaps and Flips

https://raw.githubusercontent.com/YoungNeer/leaps-n-flips/master/assets/others/logoImg.png The game was made for the Github Game-Off (first game-jam I ever joined) and I request you to submit your precious ratings (honestly)!! :3 https://github.com/YoungNeer/leaps-n-flips/raw/master/assets/others/i...
by YoungNeer
Mon Oct 14, 2019 5:41 pm
Forum: Libraries and Tools
Topic: Flare : Splash Screen Library for Love2D
Replies: 5
Views: 7049

Flare : Splash Screen Library for Love2D

Flare is a splash screen library for Love2D! What it does is creates a completely customizable splash-screen window. The steps to create a basic splash-screen is simple. The following is the most basic splash-screen one can create with Flare:- (by basic I don't mean useless though) flare=require 'fl...
by YoungNeer
Sat Oct 12, 2019 1:47 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.3 Release
Replies: 94
Views: 117648

Re: Groverburger's Super Simple 3D Engine - v1.3

But how do you rotate the camera? camera.angle doesn't seem to help. Would I have to combine it with camera.pos to get a turn-table animation!
by YoungNeer
Sat Sep 28, 2019 2:40 am
Forum: General
Topic: How to create an animation from a .png image (without quads)?
Replies: 6
Views: 2843

Re: How to create an animation from a .png image (without quads)?

pgimeno wrote: Fri Sep 27, 2019 10:01 pm Also, GIFs can't do anti-aliasing via alpha, as they don't support partially transparent pixels.
Nice catch! I forgot that gifs can't be partially transparent
by YoungNeer
Fri Sep 27, 2019 4:06 pm
Forum: Libraries and Tools
Topic: Template for using Löve as if it were not event-oriented
Replies: 16
Views: 10937

Re: Template for using Löve as if it were not event-oriented

pgimeno wrote: Sat Sep 21, 2019 10:12 am (sorry for the double post, the forum has problems when trying to attach more than one file):
Is that your secret? Like how you made those "unbelievable" 1700+ posts! :rofl:
by YoungNeer
Fri Sep 27, 2019 3:09 pm
Forum: General
Topic: How to create an animation from a .png image (without quads)?
Replies: 6
Views: 2843

Re: How to create an animation from a .png image (without quads)?

First of all - welcome to the forums. Generally we don't "make your games" as zorg pointed out in this post but since you are completely newbie - I'll not bother you with the rules. So there are couple of ways you could do that 1. Use pgimeno's gifloading library available at here (has som...
by YoungNeer
Fri Aug 02, 2019 3:17 pm
Forum: Support and Development
Topic: 3 doesn't equal 3?
Replies: 29
Views: 9560

Re: 3 doesn't equal 3?

MrGreen wrote: Fri Aug 02, 2019 2:38 pm Thanks a lot I will try this.
Oh no it's nothing! Anyways will see u in the Games and Creation forum with your Snake Game.
Good Luck :nyu:
by YoungNeer
Fri Aug 02, 2019 2:38 pm
Forum: Support and Development
Topic: 3 doesn't equal 3?
Replies: 29
Views: 9560

Re: 3 doesn't equal 3?

That is a thing which I was unsure about. So it is faster than taking an image? I decided to leave the background away, but it would be interseting when it is faster to draw an image or using the graphics-function (I think it is a lot faster to load an image where all pixels are different than to m...