Search found 15 matches

by Hipreme
Thu Jun 11, 2020 1:02 am
Forum: Libraries and Tools
Topic: Love.js Easy API Player
Replies: 2
Views: 10304

Love.js Easy API Player

Hello guys, I know how the Love.js is quite innactive, but I'm using it anyway and today I could integrate it with kongregate's api and call the api from inside .lua files How to - It is really simple to use, you just need to follow the readme from the repo and call the function from the api provide...
by Hipreme
Mon Jun 08, 2020 11:05 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 70
Views: 139643

Re: Hot Particles - particle editor

There are some functions that I really could not understand, nor how to do it: I could not make it work the pixel art mode(as I could not even find what would make it doing), is it related by some way to texture animation? As it just worked when I clicked on Animation tab from Texture and clicked to...
by Hipreme
Fri Jun 05, 2020 7:46 pm
Forum: Libraries and Tools
Topic: Love2D Nine and Three Slice
Replies: 0
Views: 11359

Love2D Nine and Three Slice

Hello again guys, this time I have created another lib, it is very efficiet as it is using the spritebatch feature, and the better, it is simple as: window = NineSlice.generateFromRect(gTexture, 0,0, 196, 196) window:set(0, 0, width, height, useMinimumWidth, useMinimumHeight) function love.draw() wi...
by Hipreme
Fri Jun 05, 2020 3:08 am
Forum: Libraries and Tools
Topic: Love2D Floating Text - Simple floating text system
Replies: 3
Views: 10541

Re: Love2D Floating Text - Simple floating text system

it shows an error while trying it: Error lib/effects/PopupTextManager.lua:139: Invalid blend mode 'additive', expected one of: 'alpha', 'add', 'subtract', 'multiply', 'lighten', 'darken', 'screen', 'replace', 'none' Traceback [C]: in function 'setBlendMode' lib/effects/PopupTextManager.lua:139: in ...
by Hipreme
Wed Jun 03, 2020 10:03 pm
Forum: Libraries and Tools
Topic: Love2D Floating Text - Simple floating text system
Replies: 3
Views: 10541

Love2D Floating Text - Simple floating text system

It lets you do floating text, commonly used for displaying combat text in JRPGs Simple example: PopupTextManagerInstance:addPopup( { text = "Example Text", font = yourFontInstance color = {r = 255, g = 0, b = 0, a = 255}, x = 200, y = 200, scaleX = 4, scaleY = 4, fadeIn = {start = 0.2, fin...