Why is that? I thought it would be more efficient if you're doing it in a loop, for example, to save lookups.Robin wrote:That "shortcut" you mention at the end is horrible, please don't use it!
Search found 909 matches
- Fri Feb 24, 2012 1:49 pm
- Forum: Support and Development
- Topic: [Lua] Structured Tables
- Replies: 10
- Views: 3686
Re: [Lua] Structured Tables
- Wed Feb 22, 2012 9:36 pm
- Forum: General
- Topic: Developing normal graphical applications
- Replies: 20
- Views: 7453
Re: Developing normal graphical applications
I guess buiding for a single OS will reduce the complexity quite a lot. I could just use quickly/PyGTK. PyGTK is sort of outdated now with the release of Gtk3, but Gtk can still be used with Python using the introspection bindings - which is inherently cross-platform. Building an application for Wi...
- Wed Feb 22, 2012 9:15 am
- Forum: General
- Topic: Developing normal graphical applications
- Replies: 20
- Views: 7453
Re: Developing normal graphical applications
Qt in general is a good choice if Windows is one of your primary platforms, as I believe it uses native widgets. It doesn't look as nice in a Gnome environment, but out of all the toolkits I've tried, Qt is definitely the best at blending in in different environments.
- Tue Feb 14, 2012 11:01 am
- Forum: General
- Topic: Good, Free Fonts?
- Replies: 7
- Views: 1744
Re: Good, Free Fonts?
I'd echo the recommendation for Google Web Fonts. I would probably not recommend dafont, because the licensing information is often missing, wrong or incomplete.
- Sun Feb 12, 2012 7:25 pm
- Forum: General
- Topic: LÖVE automated building and distribution for all platforms.
- Replies: 14
- Views: 7882
Re: LÖVE automated building and distribution for all platfor
That's awesome ! I don't know if you've seen it, but we were working on a project like this a while back. It never got past the mockup phase, IIRC, but those were some nice mockups! EDIT: By the way, you should add a tooltip or a placeholder text to the "bundle ID" field. I had no idea wha...
- Sat Feb 11, 2012 3:07 pm
- Forum: General
- Topic: Questions about platform game development
- Replies: 11
- Views: 4524
Re: Questions about platform game development
Thanks for the debug thing :) I'll try it. On the other hand, the friend that told me about Löve2D told me yesterday that he thinks it should be possible to reload all the lua files while running the program. Is it really possible? It would be really convenient indeed. Not sure if I understand what...
- Sat Feb 11, 2012 8:56 am
- Forum: General
- Topic: Questions about platform game development
- Replies: 11
- Views: 4524
Re: Questions about platform game development
On the other hand, the friend that told me about Löve2D told me yesterday that he thinks it should be possible to reload all the lua files while running the program. Is it really possible? It would be really convenient indeed. Not sure if I understand what you mean, but if you change the reference ...
- Thu Feb 09, 2012 11:00 am
- Forum: Support and Development
- Topic: Reading/Writing files anywhere on the system?
- Replies: 13
- Views: 4911
Re: Reading/Writing files anywhere on the system?
I would not recommend using Löve for general application development. The lack of a proper GUI toolkit alone will make you tear your hair out, and it won't behave like a native application.
There are so many better options. Here are just a few: Python+GTK, PyQt, QtLua.
There are so many better options. Here are just a few: Python+GTK, PyQt, QtLua.
- Mon Feb 06, 2012 10:28 am
- Forum: General
- Topic: Full HD side-scrolling platformer with LÖVE. Is it possible?
- Replies: 27
- Views: 13254
Re: Full HD side-scrolling platformer with LÖVE. Is it possi
Not that we know of. But I think I recall Buzz being prototyped with Löve, and I suppose Not Tetris 2 and Mari0 could be considered kind of famous.molul wrote:I'm curious: is there any famous indie game developed with Löve2D? If not, I'd be surprised :S
- Sun Jan 29, 2012 3:59 pm
- Forum: Libraries and Tools
- Topic: TEsound - simple, easy sound/music manager
- Replies: 57
- Views: 51335
Re: TEsound - simple, easy sound/music manager
Actually, credit for that should go to bartbes. I'm pretty sure he was the one who wrote our resource loader.Taehl wrote:Credit for this idea goes to nevon.