Search found 54 matches

by u9_
Wed Nov 19, 2008 3:50 pm
Forum: Support and Development
Topic: Proper random number generation and radian/degree.
Replies: 22
Views: 25499

Re: Proper random number generation and radian/degree.

I think the conventional understanding is that a pseudo-random function will use a deterministic function to supply the same sequence of pseudo-random numbers every time it is reset, while a (non pseudo) random function will use a deterministic function with a changing seed (such as the current sys...
by u9_
Tue Nov 18, 2008 4:37 pm
Forum: Support and Development
Topic: Proper random number generation and radian/degree.
Replies: 22
Views: 25499

Re: Proper random number generation and radian/degree.

I think we brought up the degrees-vs-radians in another thread. One thing that kinda bugs me is rotations seem to be clock wise for increasing degrees. For a mathematician this is a little "upside-down", but it's easily solvable with a - in front :) I would like to know what is the differe...
by u9_
Tue Nov 18, 2008 4:30 pm
Forum: Support and Development
Topic: Encryption of source
Replies: 6
Views: 4511

Re: Encryption of source

Good news on the license issues :) I was basically thinking of the source code only. As long as it is not just right-clicking "open with winzip" and you have the entire source code, then i'm happy :) There will always be piracy, but the important thing is keeping all your source code safe ...
by u9_
Tue Nov 18, 2008 8:34 am
Forum: Support and Development
Topic: Encryption of source
Replies: 6
Views: 4511

Encryption of source

@rude, I did a forum search, but couldn't find anything, so i thought i'd ask. I am sure you have already thought about this, but will there ever be any possibility to encrypt ones source code in case one wants to release a commercial game? I can imagine there are a few problems: Source code for lov...
by u9_
Mon Nov 17, 2008 1:42 pm
Forum: Support and Development
Topic: .conf /.cfg?
Replies: 11
Views: 19414

Re: .conf /.cfg?

I might be wrong about this but typical configuration filenames in linux end with .conf and in windows they end with .cfg? Or is it just microsoft that uses .cfg for some office (or visual studio) files?

Anyways, personally i think it doesn't really matter.
by u9_
Mon Nov 17, 2008 9:53 am
Forum: Support and Development
Topic: default to default font
Replies: 12
Views: 9774

Re: default to default font

waw... looking at that code makes me think Lua is awesome :) I'm sure rude will make a good decision (if any) :)
by u9_
Mon Nov 17, 2008 9:47 am
Forum: Support and Development
Topic: Sidescrollers? (And if not then major feature request)
Replies: 1
Views: 2577

Re: Sidescrollers? (And if not then major feature request)

as far as i know you define the size of the world when you create it, and you are free to relate world coordinates to screen coordinates as you see fit. (I assume you are talking about the physics engine.) Sidescrollers usually use a tile map to render the world, so each section of the world is stor...
by u9_
Mon Nov 17, 2008 9:37 am
Forum: Support and Development
Topic: Zipping love games and Mouse joints
Replies: 9
Views: 4374

Re: Zipping love games and Mouse joints

rude, what do you mean, "avoid prefixing everything manually?" I am surprised some of you think this was a silly idea. I would think flexibility is a good thing :) There have already been examples where this would have helped, i.e. the folder zipped, instead of the content of the folder. B...
by u9_
Mon Nov 17, 2008 9:17 am
Forum: General
Topic: How Did You Find (true) LÖVE?
Replies: 55
Views: 57137

Re: How Did You Find (true) LÖVE?

I found it because someone mentioned it on the www.gp32x.com forums.
by u9_
Sun Nov 16, 2008 9:37 pm
Forum: Support and Development
Topic: Zipping love games and Mouse joints
Replies: 9
Views: 4374

Re: Zipping love games and Mouse joints

I see i am not the only one having this problem. May I come with a suggestion: When love starts, it looks for the main.lua file, should it not find it in the root directory, it looks in the first child directory of the zip file to see if there is a main.lua file, and continues to the next child dire...