Search found 126 matches
- Fri Apr 13, 2018 6:14 am
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Thanks, great feedback. 1. Yep, you're right. It's annoying having to wait to see cards etc. When I re-write the A.I. I'll definitely look into achieving this. 2. Yep, apart from Pass and Play, that makes sense. 3. Hmm, I suppose the ideal would be to look into adjusting to the screen resolution and...
- Thu Apr 12, 2018 10:56 am
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Version 1.1 is now available! Updates: - Théoden (Rohan) is now available to play as a complete deck. Featuring the riders of rohan, famous heroes such as Éomer, Éowyn and Erkenbrand, not to mention Théoden's famous sword Herugrim... there's lots of fun to be had :) - Lots of balancing work: lowerin...
- Mon Apr 09, 2018 5:01 am
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Thanks for the feedback :) I hadn't thought about the trickiness of seeing the colours, I'll darken them up. I could add an option to the options screen for the sounds to be summon only, yes they can get a bit repetitive! They're switched off automatically for Pass and Play so you don't give away th...
- Sun Apr 08, 2018 6:10 am
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Thanks for posting. DId you select one of the completed heroes?
- Aragorn (Gondor)
- Durin's Bane (Moria)
- Saruman (Isengard)
- Thorin (Erebor)
- Thranduil (Mirkwood)
- Tom Bombadil (The Wild)
The other five are still to finish...
- Aragorn (Gondor)
- Durin's Bane (Moria)
- Saruman (Isengard)
- Thorin (Erebor)
- Thranduil (Mirkwood)
- Tom Bombadil (The Wild)
The other five are still to finish...
- Sat Apr 07, 2018 7:57 pm
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Hello all. Anyone managed to get the link to work for them now? I'd appreciate the feedback - especially regarding balancing. Playing it on Pass and Play is the best way to test, especially if you have a friend! I've been trying to play every possible combination match of the six finished decks to t...
- Sat Apr 07, 2018 7:32 am
- Forum: Support and Development
- Topic: Help with light effects
- Replies: 9
- Views: 6173
Re: Help with light effects
If you've been programming for 20 years I'm not sure I can be of much help...! But I'll try anyway and feel free to disregard :) If this is tile based, do you currently have a love.draw function that simply loops through the tiles based upon (some sort of map?) to draw and presents them to the scree...
- Thu Apr 05, 2018 11:22 pm
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
Sorry - silly mistake. I packaged the folder rather than the contents. I'll repost a link when it's fixed.
*Edit: I've repackaged it and it should be working now. Try the edited link in the original post. Thanks for spotting.
Has anyone been able to confirm that it worked for them?
*Edit: I've repackaged it and it should be working now. Try the edited link in the original post. Thanks for spotting.
Has anyone been able to confirm that it worked for them?
- Thu Apr 05, 2018 8:05 pm
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Re: Lord of the Rings Battlecards
A bit of deafening silence so I'm going to guess that it's not of a standard that anyone will much care :) Let me know your thoughts folks! Download version 1.2 Read me available here Please note, the currently playable (finished) decks are: Erebor (Thorin) Gondor (Aragorn) Isengard (Saruman) Lorien...
- Wed Apr 04, 2018 7:02 pm
- Forum: Games and Creations
- Topic: Lord of the Rings Battlecards
- Replies: 20
- Views: 18558
Lord of the Rings Battlecards
Hi folks! Complete amateur with Love2d here but for quite a while now(!) I've been playing around with making a card game with CCG-type mechanics (e.g. Hearthstone) but based on the characters and world of Lord of the Rings (because hey, I love that!). Up until now it's been completely for my own en...
- Sun Jun 18, 2017 4:10 pm
- Forum: Support and Development
- Topic: [SOLVED] Debugging using ZeroBrane Studio
- Replies: 14
- Views: 11821
Re: Debugging using ZeroBrane Studio
Okay, quite simple in the end then. Just changed love.load() to love.load(arg).
Don't know where arg is defined... but gonna go with what I think works..!
Don't know where arg is defined... but gonna go with what I think works..!