Search found 270 matches

by Gunroar:Cannon()
Tue May 04, 2021 1:06 am
Forum: Support and Development
Topic: How to Generate Gibberish voices
Replies: 14
Views: 1196

Re: How to Generate Gibberish voices

Is it not as simple as taking a range of 3 or 4 seconds snippets of vocals and randomly changing speed? Or is that the challenge - working out how to do that in Love? :ultrahappy: No, I don't think it's that simple (though you may be on to something there, a cheap method of doing it...just might wo...
by Gunroar:Cannon()
Mon May 03, 2021 11:17 pm
Forum: General
Topic: Anyone willing to test my game
Replies: 7
Views: 807

Anyone willing to test my game

I want to release a demo of my game in progress in Games and Creations, but I don't want, like, empty responses. Anyone here(atleast 2 people) that will test it out and give me feedback and critisim? It's a touchscreen game...android....yah.
by Gunroar:Cannon()
Mon May 03, 2021 11:12 pm
Forum: Support and Development
Topic: How to Generate Gibberish voices
Replies: 14
Views: 1196

Re: How to Generate Gibberish voices

Thnx for replies...
pgimeno wrote: Mon May 03, 2021 8:19 pm I don't think The Sims uses generated voices.
True, I was using it as an example of gibberish talk.

I saw this soundex thing. Does that work? Can I change how deep the voice samples are through code?
by Gunroar:Cannon()
Mon May 03, 2021 7:45 pm
Forum: Support and Development
Topic: How to Generate Gibberish voices
Replies: 14
Views: 1196

How to Generate Gibberish voices

I've been wondering how one generates sounds for talking, though their gibberish(like the sims), with different pitches and deepness, like Reigns, so it makes the character seem more real.
by Gunroar:Cannon()
Sat May 01, 2021 6:31 am
Forum: General
Topic: What is your development cycle and how to avoid 'defeat'
Replies: 9
Views: 1570

Re: What is your development cycle and how to avoid 'defeat'

gcmartijn wrote: Fri Apr 30, 2021 6:32 pm Ow (*oh?)and use a TODO.md so you know what todo ;)
Definitely. :rofl:

Also start your prototype as soon as possible. It will encourage you to continue on the project and allow you to check whether it's worthwhile for you.
by Gunroar:Cannon()
Fri Apr 30, 2021 7:02 am
Forum: General
Topic: What is your development cycle and how to avoid 'defeat'
Replies: 9
Views: 1570

Re: What is your development cycle and how to avoid 'defeat'

- Be intrigued by the idea you have for the project. If the idea doesn't intrigue you, then ditch it, or else you won't have enough motivation to pull it off. -If you don't want to ditch it: Seems like a solid, origional idea but you just can't come to love it as your own child? Then add stuff to it...
by Gunroar:Cannon()
Thu Apr 29, 2021 9:17 pm
Forum: Games and Creations
Topic: Into The Forest - A Ludum Dare 48 Game
Replies: 3
Views: 1313

Re: Into The Forest - A Ludum Dare 48 Game

Really loving the graphics, but maybe it could've been darker to give the torch more of an effect and make it scarier :P , but that might not have been what you were aiming for.
by Gunroar:Cannon()
Thu Apr 29, 2021 7:50 pm
Forum: General
Topic: Favourite unique games
Replies: 12
Views: 2838

Re: Favourite unique games

you get to argue existentialism with a cynical AI. Like Marvin from hitchhikers guide to the galaxy :rofl: (good book by the way, if you don't know it) - Portal 1/2, Quantum Connundrum, Antichamber, Manifold Garden - Dimensional manipulation, Portals, Non-Euclidean geometries with and without 6 deg...
by Gunroar:Cannon()
Tue Apr 27, 2021 12:22 pm
Forum: General
Topic: Is it possible to run android studio *on* Android
Replies: 4
Views: 1181

Re: Is it possible to run android studio *on* Android

I don't see no delete button...
by Gunroar:Cannon()
Sun Apr 25, 2021 11:36 pm
Forum: General
Topic: Favourite unique games
Replies: 12
Views: 2838

Re: Favourite unique games

Of course Factorio :) hmm...Factorio..I've heard of it but I don't really know what's it's about... ... ... so I googled it. :rofl: https://sm.ign.com/t/ign_za/review/f/factorio-r/factorio-review_zudy.1024.jpg Factorio... It seems like it's one of those complex games that let's you build complicate...