Search found 277 matches

by Gunroar:Cannon()
Thu Jan 07, 2021 8:42 am
Forum: Support and Development
Topic: Getting a server for a love2d game
Replies: 31
Views: 22657

Re: Getting a server for a love2d game

pls give a simple example.
by Gunroar:Cannon()
Wed Jan 06, 2021 10:58 pm
Forum: Support and Development
Topic: Making a progression bar
Replies: 10
Views: 7268

Making a progression bar

How do I draw a progression bar that draws the progress of something that takes long to do(like loading a map) so that a player won't think the game has frozen? Do I use coroutines or what? I don't know so pls help...
by Gunroar:Cannon()
Wed Jan 06, 2021 10:47 pm
Forum: Support and Development
Topic: [Solved] Pointing at an object that's out of sight
Replies: 14
Views: 8793

[Solved] Pointing at an object that's out of sight

How(what's the logic) do you draw an arrow, at the edge of the screen, to point at an object (in a 2d game) that can't be seen in the screen, like another player or a power up.
by Gunroar:Cannon()
Wed Jan 06, 2021 10:40 pm
Forum: Support and Development
Topic: Getting a server for a love2d game
Replies: 31
Views: 22657

Re: Getting a server for a love2d game

Thnx, you've been really helpful, but how do I broadcast (with sock.lua, which uses enet).

Edited: Sorry, I was getting lazy. I found it here: https://love2d.org/wiki/enet.host:broadcast. Though now the question is do I even need to broadcast or just quickly connect and disconnect?
by Gunroar:Cannon()
Tue Jan 05, 2021 7:32 pm
Forum: Support and Development
Topic: Love2d stops running after awhile
Replies: 43
Views: 22420

Re: Love2d stops running after awhile

Wow!!! You don't know how much I appreciate that answer, Mr solid snayke sir!! That should mean my game is fixed(for now)...until next time, THNXXX.
by Gunroar:Cannon()
Tue Jan 05, 2021 7:30 pm
Forum: Support and Development
Topic: Getting a server for a love2d game
Replies: 31
Views: 22657

Re: Getting a server for a love2d game

How do I do that( use UDP instead of TCP and the quick connect(broadcast I think?) thing; sorry , I'm a networking noob :P)
by Gunroar:Cannon()
Mon Jan 04, 2021 11:32 pm
Forum: Games and Creations
Topic: Big graph viewer
Replies: 3
Views: 4632

Re: Big graph viewer

Nice! Looks like it can be helpful for debugging and statistics!
by Gunroar:Cannon()
Mon Jan 04, 2021 11:25 pm
Forum: Support and Development
Topic: Love2d stops running after awhile
Replies: 43
Views: 22420

Re: Love2d stops running after awhile

Is there a chance for love.lowmemory not to be called before the app closes because it closed once and was called but then closed again(and majority of the time) was not called. The game doesn't really freeze before closing (again, thnx for the advice). So this question is just to make sure of somet...
by Gunroar:Cannon()
Mon Jan 04, 2021 8:52 am
Forum: Support and Development
Topic: Getting a server for a love2d game
Replies: 31
Views: 22657

Re: Getting a server for a love2d game

I would need the name of the player hosting and the mode of the game the host made which are 4 but could grow so I was thinking if there's are way to make it a string variable : death match, team death match, capture the flag, and king of the hill. I'll also need the time of the match selected by th...
by Gunroar:Cannon()
Sun Jan 03, 2021 1:11 pm
Forum: Support and Development
Topic: Getting a server for a love2d game
Replies: 31
Views: 22657

Re: Getting a server for a love2d game

How far along are you in development? How many players are you anticipating to have matchmaking at the same time? 10, 100, 1000, more? Do you need any other information besides IP? Like player names or something.. Hehe( :I swear this thing's missing a laughing sweating face emoji:). .It seems that ...