Search found 191 matches
- Mon Dec 09, 2013 4:03 am
- Forum: General
- Topic: Vim LÖVEr + gnu preprocessor + make
- Replies: 5
- Views: 4368
Re: Vim LÖVEr + gnu preprocessor + make
Also, it strikes me as strange to use windows 8 and vim. :P eagle eye ;) what can I say, accidents happen. Haha, The awesomeness of vim makes up for the lameness of win8. Also is your avatar a picture of rms, and yet you use vim? ^^ Don't worry about what OS you use here though, most likely, nobody...
- Sun Dec 08, 2013 9:42 pm
- Forum: Games and Creations
- Topic: Golden Harvest
- Replies: 40
- Views: 25422
Re: Golden Harvest
When I press space on an empty chest:
- Sun Dec 08, 2013 7:52 pm
- Forum: General
- Topic: Vim LÖVEr + gnu preprocessor + make
- Replies: 5
- Views: 4368
Re: Vim LÖVEr + gnu preprocessor + make
It's something I learned from my C++ days that debug code is really stuff you want to be able to trigger on and off with a command line argument, not a compiler directive. I'd go further, and make a keycombo like Ctrl + F1 toggle debug mode while it's running. --Snip-- All very cool, but I'll stick...
Re: What Are You Currently Listening To?
ATM, nothing, but here's what I generally listen to: For programming: General Fuzz Some piano by various artists Some Jazz by various artists While I'm not programming: Jonathan Coulton Some black MIDI. It's hard to find black MIDI that isn't crap though. And when I'm going to sleep, I listen to Wel...
- Fri Dec 06, 2013 10:48 pm
- Forum: Games and Creations
- Topic: Golden Harvest
- Replies: 40
- Views: 25422
Re: Golden Harvest
Also, one time when I restarted (After I died.)
- Fri Dec 06, 2013 10:37 pm
- Forum: Games and Creations
- Topic: Golden Harvest
- Replies: 40
- Views: 25422
Re: Golden Harvest
Amazing game.
I was doing very well, and had made a portal, went through it, opened a chest that was sitting there, and:
Other than that, movement and looking around need to be slower.
All in all, great game.
I was doing very well, and had made a portal, went through it, opened a chest that was sitting there, and:
Other than that, movement and looking around need to be slower.
All in all, great game.
- Fri Dec 06, 2013 7:17 pm
- Forum: General
- Topic: Ludum Dare 28
- Replies: 29
- Views: 14209
Re: Ludum Dare 28
I am so in!
compo, so I'm not going to be needing any art or sound, but what you guys made looks awesome.
compo, so I'm not going to be needing any art or sound, but what you guys made looks awesome.
- Fri Dec 06, 2013 7:11 pm
- Forum: General
- Topic: Does anyone know of a decent map editor?
- Replies: 5
- Views: 2630
Re: Does anyone know of a decent map editor?
Ogmo is cool, if you can figure out how to load XML.
- Wed Dec 04, 2013 10:16 pm
- Forum: General
- Topic: Good text editor for linux?
- Replies: 33
- Views: 14622
Re: Good text editor for linux?
I use vim all the time and love it. Here are my hints: Use XModMap to map caps lock to escape. I also map : to ; and vice versa, but that's up to you. You can use ":!love ." to run your current love file. Set both number and relativenumber (If I remember the names correctly.) ( http://www....
- Wed Dec 04, 2013 7:36 am
- Forum: Support and Development
- Topic: Box2d wallstick
- Replies: 5
- Views: 2027
Re: Box2d wallstick
That looks like it'll fix it, but I'm gonna wait until tomorrow to try it. Thanks!