Search found 262 matches
- Wed May 25, 2016 5:43 pm
- Forum: Support and Development
- Topic: [SOLVED] How to STI + scaling + resize?
- Replies: 2
- Views: 1846
[SOLVED] How to STI + scaling + resize?
So, I've been trying to make a platformer with physics. I want to let players change the size of the game window as they please. Without Tiled+STI the approach of calculating the scale factor works just fine. So, I made a map in Tiled with a couple of platforms and imported it using STI. It works li...
- Mon Apr 04, 2016 9:27 am
- Forum: Libraries and Tools
- Topic: Alexar's Physics Editor(APE)
- Replies: 59
- Views: 63466
Re: [lib] Box2D Helper
Getting this
with love 0.9.1.
Any special requirements?
Code: Select all
b2helper.lua:65: attempt to call method 'getJoinList' (a nil value)
Any special requirements?
- Tue Feb 23, 2016 8:33 pm
- Forum: General
- Topic: Leadbolt Interstiltial support for Android
- Replies: 1
- Views: 1171
Leadbolt Interstiltial support for Android
So, there is a topic about AdMob support... But I don't use AdMob mainly because of the ways it provides me to get my money. I'm not here to advertise anything but to give back and share with what I've learned. Note that I don't use banners yet, so no support for those. I'm also aware that one can i...
- Tue Feb 23, 2016 7:58 pm
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 123978
Re: [library] bump.lua v3.1.4 - Collision Detection
... running off a CPU only it could prove to be a problem, but not to that extent. ... Maybe your computer is just incompatible? I've tried to boot another OS (Linux Mint) from a removable drive and there were no crashes with the same binaries of love2d. I've figured it out that if VESA driver work...
- Fri Feb 05, 2016 6:34 am
- Forum: General
- Topic: LÖVE 0.10.0 released
- Replies: 86
- Views: 79532
Re: LÖVE 0.10.0 released
Not sure where I'm supposed to put this, so... I'm really sorry if I missed the "bugs and features" sub-forum. I humbly ask to move this post there. Pretty please? There are several bugs in LÖVE for android: 1. it doesn't stop playing sounds while being "minimized". Some way of d...
- Fri Feb 05, 2016 5:54 am
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 123978
Re: [library] bump.lua v3.1.4 - Collision Detection
Yes, I did try doing those things with other LÖVE games. Aside from various demos like "Jelly Beans", "slopeFixed", "Raycaster_latest" (although the latter gave me 0 fps with i945 IGA) I've tried re-implementing the "Your first game in under 200 lines" tutoria...
- Thu Feb 04, 2016 6:40 am
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 123978
Re: [library] bump.lua v3.1.4 - Collision Detection
Does your computer segfault with other games or programs? Have you tried running it from the console, to see if it leaves any message before it "dies"? Also, is your keyboard ok? Pressing "escape" closes the demo, maybe it "presses it" due to a hardware error. 1. No, i...
- Sun Jan 17, 2016 10:11 am
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 123978
Re: [library] bump.lua v3.1.4 - Collision Detection
Hi!
I've tried your bump-demo-3.1.0.love just now and it segfaults 2/3 of launches after I press either right or up.
Is there anything I can do/provide to find the source of this behaviour?
I've tried your bump-demo-3.1.0.love just now and it segfaults 2/3 of launches after I press either right or up.
Is there anything I can do/provide to find the source of this behaviour?
- Sun Jan 17, 2016 9:52 am
- Forum: Ports
- Topic: LövePotion - LÖVE on 3DS Homebrew
- Replies: 46
- Views: 114491
Re: LövePotion - LÖVE on 3DS Homebrew
Great news!
This is the reason to (finally) buy a 3DS of my own.
(IP blocking is a good thing, but not for a dynamically issued IPs... Had to re-connect to Internet 4 times (Beeline).)
This is the reason to (finally) buy a 3DS of my own.
(IP blocking is a good thing, but not for a dynamically issued IPs... Had to re-connect to Internet 4 times (Beeline).)
- Sat Jan 16, 2016 12:56 pm
- Forum: LÖVE-Android
- Topic: love-android + dofile in *.love
- Replies: 4
- Views: 45506
Re: love-android + dofile in *.love
Oh..
Thanks, bartbes!
Thanks, bartbes!