Search found 77 matches

by ken.athomos
Sat Jan 28, 2017 5:55 pm
Forum: General
Topic: What games have you created with Love2D ?
Replies: 8
Views: 4187

Re: What games have you created with Love2D ?

I've done one game but it isn't really a game, but more of a "I want to prove to myself I'm able to do this" thing. It was an endless runner and I'll admit it's not pretty to look at. As of the moment, I am currently making a new one and it's a game that I really want to do ALTHOUGH it isn...
by ken.athomos
Sat Jan 21, 2017 11:50 am
Forum: General
Topic: I'm looking for a tutorial on creating a game
Replies: 7
Views: 4583

Re: I'm looking for a tutorial on creating a game

If you don't mind, please check this thread. A bunch of us posted some stuff for the same question :)
by ken.athomos
Fri Jan 20, 2017 1:03 pm
Forum: Games and Creations
Topic: Silver's Sudoku Solver 5000
Replies: 4
Views: 2777

Re: Silver's Sudoku Solver 5000

I remember trying to do sudoku when I was in my teens. I sucked at it. So this is really amazing to me :)
by ken.athomos
Fri Jan 13, 2017 8:52 pm
Forum: Support and Development
Topic: Where to I put Collisions in my code?
Replies: 1
Views: 1360

Where to I put Collisions in my code?

Good Day everyone! I would like to request your assistance again as usual. I am currently stumped by this one. Maybe it's because I have 399 lines of code or because my code is all over the place, but I can't seem to make even a simple AABB collision work. I'm using the AABB collision to do the usua...
by ken.athomos
Wed Jan 11, 2017 5:13 pm
Forum: Support and Development
Topic: How to make the jets move towards current player location?
Replies: 3
Views: 2130

Re: How to make the jets move towards current player location?

Dude just want to say that I've integrated your suggestion into my code and it works way better and more natural in my opinion :)

Thanks a lot!
by ken.athomos
Wed Jan 11, 2017 9:44 am
Forum: Support and Development
Topic: How to make the jets move towards current player location?
Replies: 3
Views: 2130

Re: How to make the jets move towards current player location?

Hey dude thanks for the reply :) Have you tried updating the jet's angle, "sx" and "sy" every frame instead of just once? I downloaded your code and played around with it. Moved the angle and velocity calculations out of the jet spawner and into their update loop, like this: --sn...
by ken.athomos
Tue Jan 10, 2017 7:42 pm
Forum: Support and Development
Topic: How to make the jets move towards current player location?
Replies: 3
Views: 2130

How to make the jets move towards current player location?

Hello everyone :) I'm currently working on a new project. This is a form of shoot'em up. You're a tank and you're firing against air units. This is still in development and is not the "final" look of the game (well coding-wise anyways). As the title states, I was wondering how to make the ...
by ken.athomos
Tue Jan 10, 2017 12:16 pm
Forum: Support and Development
Topic: Shape is not rotating
Replies: 5
Views: 3893

Re: Shape is not rotating

Rough Translation just in case :)

rectangulo = rectangle
altura = height (or altitude)
largura = width (or length)
mundo = world

If you're wondering how I translated this, I'm Filipino. Most of our modern day words are Spanish.
by ken.athomos
Tue Jan 10, 2017 11:15 am
Forum: Support and Development
Topic: Mario like col problem
Replies: 10
Views: 5627

Re: Mario like col problem

If you don't mind, I would like to give some input on this as well :) I'll try to segregate and enumerate stuff so that you could have a basis and all that fun stuff :) If you are aiming for doing a Mario-like game, you should try your best to understand the following: Basic Entity Elements - When I...
by ken.athomos
Mon Jan 02, 2017 6:23 am
Forum: General
Topic: System requirements to run LÖVE
Replies: 5
Views: 5064

Re: System requirements to run LÖVE

On the chance that it does run, be prepared for bugs and glitches that could pop up due to the hardware incompatibilities.