Search found 136 matches
- Wed Apr 20, 2022 5:41 am
- Forum: General
- Topic: May I Please Have HELP on Cursor Customization
- Replies: 8
- Views: 3327
Re: May I Please Have HELP on Cursor Customization
https://love2d.org/wiki/love.mouse.newCursor function love.load() -- mouse settings love.mouse.setVisible(false) love.mouse.setGrabbed(false) cursorImage = love.image.newImageData('cursor.png') cursor = love.mouse.newCursor(cursorImage, 0, 0) love.mouse.setCursor(cursor) end
- Sat Apr 09, 2022 5:52 am
- Forum: Games and Creations
- Topic: TILT - Gravity Puzzles
- Replies: 5
- Views: 4165
Re: TILT - Gravity Puzzles
Fortunately, it's just a hobby, and extra income is a nice bonus. But I personally wouldn't choose to sell a game for so little. I would try to make a game worth at least 14.99 for example, or else offer it for free. But I don't know the market for $0.99 games either. If you have the time to make 10...
- Fri Apr 08, 2022 8:07 pm
- Forum: Games and Creations
- Topic: TILT - Gravity Puzzles
- Replies: 5
- Views: 4165
Re: TILT - Gravity Puzzles
I'm always wondering how many people are actual buying it? It will cost $ 0.99, do you get around $ 0.70 for each download ? Can you see how many app store views you already have at the moment ? Are that 10 / 100 / 1000 a day? If you don't have many downloads, is it then not better to make it free? ...
- Wed Mar 30, 2022 8:45 am
- Forum: General
- Topic: [solved] example request , canvas scale - camera - pixel perfect - simplified
- Replies: 21
- Views: 14731
Re: example request , canvas scale - camera - pixel perfect - simplified
Yes everything is working now, it fits perfectly. Going too refactor now. Only added some extra things for the camera because it's something like a point and click. The player is nog in the middle. Using the camera example code from someone else, with your code gives me this fix: function Camera:upd...
- Mon Mar 28, 2022 6:00 pm
- Forum: General
- Topic: [solved] example request , canvas scale - camera - pixel perfect - simplified
- Replies: 21
- Views: 14731
Re: example request , canvas scale - camera - pixel perfect - simplified
Thanks very much! give me some time to check and process this
- Sun Mar 27, 2022 5:53 pm
- Forum: General
- Topic: [solved] example request , canvas scale - camera - pixel perfect - simplified
- Replies: 21
- Views: 14731
Re: example request , canvas scale - camera - pixel perfect - simplified
I didn't intend for my example to show how scaled sprites can look better when using subpixels, but sure, you could use subpixels for that purpose I guess. Short story: can you extend the first example with moving camera and screenToWorldMouseXY / worldToScreenMouseXY ? So I can extract the code an...
- Sat Mar 19, 2022 11:07 am
- Forum: General
- Topic: suggestion next love release: getPixelHeight getPixelWidth for text
- Replies: 3
- Views: 2892
Re: suggestion next love release: getPixelHeight getPixelWidth for text
I found the problem in the game, I did put a " " (space) character, din't know I did. And that made the text getWidth() larger...
So its more accurate then I describe above.
So its more accurate then I describe above.
- Sat Mar 19, 2022 10:26 am
- Forum: General
- Topic: suggestion next love release: getPixelHeight getPixelWidth for text
- Replies: 3
- Views: 2892
Re: suggestion next love release: getPixelHeight getPixelWidth for text
Thanks for the info. With my example I did mean, when I make a screenshot and open that screenshot in Photoshop, then I see that the width and height are -1px Screenshot 2022-03-19 at 11.17.10.png I'm glad that you see that I can ignore all the advanced things. Now I going to make a better example w...
- Sat Mar 19, 2022 8:35 am
- Forum: General
- Topic: suggestion next love release: getPixelHeight getPixelWidth for text
- Replies: 3
- Views: 2892
suggestion next love release: getPixelHeight getPixelWidth for text
Everything is great with love, but then I need to work with text height and width, and don't understand why all the difficult functions are needed. I think that the main stream users don't want to learn/understand all those functions and only want to have this. - Use a text string for example using ...
- Wed Mar 16, 2022 8:13 am
- Forum: General
- Topic: Has anyone tried to 'cost' their project development?
- Replies: 8
- Views: 7521
Re: Has anyone tried to 'cost' their project development?
At work we use everhour.com + asana.com, in asana you create the tasks and you can start a timer for each task. Then you know how many hours it cost. There is also a browser plugin (everhour) to time the Asana tasks. With asana you can create graphs if you want, with completed tasks, and see totals....