Search found 191 matches
- Sat Dec 14, 2013 12:16 am
- Forum: Support and Development
- Topic: love.physics: Detect if bodies are colliding.
- Replies: 7
- Views: 2712
Re: love.physics: Detect if bodies are colliding.
The Box2D manual says: "Be careful, because the contact list may not contain all the contacts that existed during the previous time step." Why can't you use the collision callbacks? I *can* use collision callbacks, but I don't want to. I have a library that's organized so that I can creat...
- Fri Dec 13, 2013 4:34 pm
- Forum: Libraries and Tools
- Topic: WorldPhysics: A hacked together, feature creeped library!
- Replies: 1
- Views: 2053
WorldPhysics: A hacked together, feature creeped library!
Hi all, I'm releasing my hacked together, feature creeped library. It's not ready yet, but I have to release it for the Ludum Dare, so here I go! View here! Features: love.physics wrapper and class system Debug overlay [WIP] screenshake shader system [WIP, but almost done] for example, here's the co...
- Fri Dec 13, 2013 4:26 pm
- Forum: Support and Development
- Topic: love.physics: Detect if bodies are colliding.
- Replies: 7
- Views: 2712
Re: love.physics: Detect if bodies are colliding.
Thanks, although
Still, looks good.wiki wrote: Not stable in 0.8.0. You may experience crashing.
- Fri Dec 13, 2013 4:26 am
- Forum: Support and Development
- Topic: love.physics: Detect if bodies are colliding.
- Replies: 7
- Views: 2712
- Fri Dec 13, 2013 12:09 am
- Forum: Support and Development
- Topic: love.physics: Detect if bodies are colliding.
- Replies: 7
- Views: 2712
love.physics: Detect if bodies are colliding.
Hi,
I'd like to be able to tell if 2 bodies are colliding without using callbacks. Is this possible?
Thanks,
Nsmurf
I'd like to be able to tell if 2 bodies are colliding without using callbacks. Is this possible?
Thanks,
Nsmurf
- Thu Dec 12, 2013 4:21 am
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10873
Re: Eon
On Play.php: Notice: Trying to get property of non-object in /var/www/eon-game.com/lib/template.php(166) : eval()'d code on line 112 I've been trying, but I haven't yet been able to reproduce this. Can you tell me what happened? Does any part of the page look like it's missing? It's not happening a...
- Wed Dec 11, 2013 5:32 pm
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10873
Re: Eon
On Play.php:
Play.php wrote: Notice: Trying to get property of non-object in /var/www/eon-game.com/lib/template.php(166) : eval()'d code on line 112
- Wed Dec 11, 2013 5:29 am
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10873
Re: Eon
How do you join?
/me is confuzzeled.
Also, when I go to http://eon-game.com/Forum.php, it says "NULL". PHP issues?
EDIT: Now it works. Wut?
/me is confuzzeled.
EDIT: Now it works. Wut?
- Tue Dec 10, 2013 9:21 pm
- Forum: Games and Creations
- Topic: Golden Harvest
- Replies: 40
- Views: 25564
Re: Golden Harvest
Thank you!
I might use this in a game of mine soon, if I do, I will be sure to credit you.
I might use this in a game of mine soon, if I do, I will be sure to credit you.
- Mon Dec 09, 2013 4:55 am
- Forum: Games and Creations
- Topic: Golden Harvest
- Replies: 40
- Views: 25564
Re: Golden Harvest
Also, would you care to explain how the map generation works? It's very good, although red deserts are a bit of an overpowered starting place.
Anyways, if you could give a brief explanation, I'd appreciate it. Thanks!
Anyways, if you could give a brief explanation, I'd appreciate it. Thanks!