Search found 40 matches
- Thu Sep 13, 2018 12:21 pm
- Forum: Support and Development
- Topic: can't get spriter to work (it does, but nothing shows up)
- Replies: 7
- Views: 7291
can't get spriter to work (it does, but nothing shows up)
i'm using hardcrawler spriter addon (https://bitbucket.org/hardcrawler/spriter) bless his heart. Unfortunately i'm not able to get it to work. i loaded everything in, spriterData = Spriter:loadSpriter("assets/spriter", "gbot") local animationNames = spriterData:getAnimationNames(...
- Thu Sep 13, 2018 9:48 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1008996
- Thu Sep 13, 2018 9:41 am
- Forum: Libraries and Tools
- Topic: Debug draw for box2d physics World
- Replies: 30
- Views: 24272
Re: Debug draw for box2d physics World
ty pgimeno, yeah i see. i like to debug the entire map so i like the snippet i found on wiki a lot. however, i'm gonna try your fixed version later. thanks for supporting this project.
- Thu Sep 13, 2018 4:05 am
- Forum: Libraries and Tools
- Topic: Debug draw for box2d physics World
- Replies: 30
- Views: 24272
Re: Debug draw for box2d physics World
not sure what to do with the "(world,x,y,width,height)" part. where are u getting x, y, width and height from? i'm looking for a tool just to draw the shapes on all my bodies in my tilemap. hmm ok i just put 0,0,0,0 screen turns red after i create some shapes, i eventually get Error addons...
- Thu Sep 13, 2018 3:19 am
- Forum: Support and Development
- Topic: how to change cam perspective (fov && angle)?
- Replies: 7
- Views: 7031
Re: how to change cam perspective (fov && angle)?
viewtopic.php?p=223057#p223057
user here posted a shader that might be able to do it =]
gonna try this out later. am excited
user here posted a shader that might be able to do it =]
gonna try this out later. am excited
- Thu Sep 13, 2018 3:18 am
- Forum: Games and Creations
- Topic: RPG WuXia & JiangHu 沙盘角色扮演游戏,武侠与江湖,正在进行中
- Replies: 8
- Views: 38456
Re: RPG WuXia & JiangHu 沙盘角色扮演游戏,武侠与江湖,正在进行中
hey ttwings. english is just fine i understood u perfectly.
ty sir so much. gonna try out this shader!! <3
ty sir so much. gonna try out this shader!! <3
- Thu Sep 13, 2018 3:16 am
- Forum: Support and Development
- Topic: how to stretch image out from center like w/ skins / theming?
- Replies: 6
- Views: 4052
Re: how to stretch image out from center like w/ skins / theming?
got it https://i.gyazo.com/0017119cb935042a974a6f319d86fa5a.png https://i.gyazo.com/2e993d46bb88feb2c466c3a03398c433.png just need to do the last row. dude. spritebatch w/ quads is yum yum.. it's just amazing. just 1 DRAW CALL! :D edit: got it. finally. dynamic width and height panels baby lets gooo...
- Thu Sep 13, 2018 12:57 am
- Forum: Support and Development
- Topic: how to change cam perspective (fov && angle)?
- Replies: 7
- Views: 7031
how to change cam perspective (fov && angle)?
i saw this game when i visiting defold website https://risingwave.itch.io/smash-bash-date-with-the-desert developer has stated he uses a "fov" and camera perspective. is it possible to do this, with let's say hump's camera addon? example: https://forum.defold.com/t/view-like-in-smash-bash-...
- Thu Sep 13, 2018 12:56 am
- Forum: Games and Creations
- Topic: RPG WuXia & JiangHu 沙盘角色扮演游戏,武侠与江湖,正在进行中
- Replies: 8
- Views: 38456
Re: RPG WuXia & JiangHu 沙盘角色扮演游戏,武侠与江湖,正在进行中
how did you get your camera to be like https://risingwave.itch.io/smash-bash-d ... the-desert ?
looks interesting btw
looks interesting btw
- Thu Sep 13, 2018 12:39 am
- Forum: General
- Topic: LÖVE 11.1 released!
- Replies: 41
- Views: 98209
Re: LÖVE 11.1 released!
ty for version
no black tile flickering for tilemaps (bad issue in godot) so i try convert my game to love2d. appreciated
i use sti addon, works beautiful. love2d (lua) api and syntax is very nice too
i am slowly transcending
no black tile flickering for tilemaps (bad issue in godot) so i try convert my game to love2d. appreciated
i use sti addon, works beautiful. love2d (lua) api and syntax is very nice too
i am slowly transcending