Search found 1014 matches

by Positive07
Mon Oct 08, 2012 8:02 pm
Forum: Support and Development
Topic: LoveJIT 5.1 or 5.2?
Replies: 2
Views: 2439

LoveJIT 5.1 or 5.2?

Is LoveJIT based on Lua 5.1 or 5.2? I dont want to have mistakes at coding. Thanks in advice
by Positive07
Mon Oct 08, 2012 7:58 pm
Forum: Support and Development
Topic: Where can I find LuaC.exe?
Replies: 3
Views: 2644

Where can I find LuaC.exe?

I cant find it at all and I really want it... (dont worry is not for a game or because I want to ofuscate my code) could yo give me a download link or so? that would be really great. Thanks in advice.

NOTE: Working with LOVE JIT 0.8.0 I think is LuaJIT version 2 or so.
by Positive07
Tue Oct 02, 2012 2:08 pm
Forum: nLÖVE
Topic: GP2X F200
Replies: 3
Views: 41993

Re: GP2X F200

Oh thanks this would work maybe I can make some progress in it do you still have the code of this version?
by Positive07
Tue Oct 02, 2012 2:23 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1009209

Re: Avatars: OBEY!

The first time I came to the forum and read a post I didnt even notice about the avatars, my second post was this and then I noticed so I wasnt surprised :emo: still then its a crazy idea, a good tradition and also a good way to make new users feel part of the community so keep OBEYING! (Chuck order...
by Positive07
Tue Oct 02, 2012 12:50 am
Forum: Support and Development
Topic: Help with external library inclusion
Replies: 12
Views: 8318

Re: Help with external library inclusion

T-Bone wrote:I've never heard of universal dll:s. What are they compiled into? They can't be real binaries, can they?
Its an .EXE file that isnt an executabe file itself but a library (just like a lua library, but compiled into machine code)
by Positive07
Mon Oct 01, 2012 3:18 pm
Forum: A Whiff of Steam
Topic: Project still alive??
Replies: 20
Views: 118586

Re: Project still alive??

I see no need for write completely new libs to "create a game in minutes". There are pretty well done libs out there, the only thing is if we need something that does not exists we have to write it. Yeah I know... I know it was just a bad idea... well soo something new mhh... dont know :d...
by Positive07
Mon Oct 01, 2012 1:00 am
Forum: Support and Development
Topic: How to load a file from game directory
Replies: 29
Views: 10944

Re: How to load a file from game directory

Maybe in a future release the appdata folder could be changed to the game folder or maybe use both so if I ran MyGame.love with the t.indentity set to MYGAMEFOLDER I would have AppData/Roaming/LOVE/MYGAMEFOLDER and %Folder where my game is%/MYGAMEFOLDER and I could select between both of them Just a...
by Positive07
Mon Oct 01, 2012 12:09 am
Forum: A Whiff of Steam
Topic: Project still alive??
Replies: 20
Views: 118586

Re: Project still alive??

Yeah thats right but also it has to be something new... Maybe a whole set of libraries where someone could create any type game in minutes or so... I dont know :ultrashocked: (Whiff of Steam was too specific I dont think that there where lot of people wanting to develop somethig that complex and str...
by Positive07
Sun Sep 30, 2012 11:58 pm
Forum: nLÖVE
Topic: GP2X F200
Replies: 3
Views: 41993

GP2X F200

Is the GP2X supported or just the Caanoo?

NOTE GP2X is the predecesor of GP2X Wiz the predecesor of the Caanoo

Also.. is there any documentation of the LOVE version used and which things can be used?
by Positive07
Sun Sep 30, 2012 4:41 pm
Forum: A Whiff of Steam
Topic: Project still alive??
Replies: 20
Views: 118586

Re: Project still alive??

Im interested in a community project still then I dont have many ideas... What about a fighting game or something like that? (RPG, plaforms and puzzles are too common in this forums). Maybe we can combine two different type of games something like an RPG that uses a 2D fighting method to fight with ...