Search found 39 matches
- Sat Aug 22, 2009 1:27 am
- Forum: Libraries and Tools
- Topic: Boids
- Replies: 16
- Views: 5541
Re: Boids
That was.... mesmerizing to say the least. I'm not aware of what Boids is trying to become, I might look it up later but some patterns I saw when Boid things hit atomic warp speed was. • A 6 pointed star • A pulsating double layered 6 pointed star • A hexagon • A triplet that swirls really fast and ...
- Thu Aug 13, 2009 2:09 am
- Forum: Games and Creations
- Topic: LoveQuest !
- Replies: 17
- Views: 10037
Re: LoveQuest !
Great stuff. I didn't take a look at the code so I probably missed a few things but this is what I saw when I played.
The red circles show graphical glitches. The green one a numerical glitch, unless that was on purpose?- Wed Aug 12, 2009 11:57 pm
- Forum: Games and Creations
- Topic: Towers Trap Clone[08-26 update,8k gold level 100% complete]
- Replies: 7
- Views: 6170
Re: My first LOVE game - Tower Strap Clone
Nice, one thing I'm concerned about is the ability to block incoming enemies with towers. I simply place a line of them by the entrances and then enemies just sit there.
- Wed Aug 12, 2009 3:45 am
- Forum: Support and Development
- Topic: Help with making .love file
- Replies: 7
- Views: 3827
Re: Help with making .love file
There is no need to remove the old picture, every time Löve runs your code, it erases the picture currently drawn on the screen. So when you write... love.graphics.draw( mypic, 0, 0 ) in your draw() function, all it really is doing is drawing the mypic many times a second, so it looks like one conti...
- Sun Aug 02, 2009 3:36 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1019252
Re: Avatars: OBEY!
Woot! Another Cave Story..... person. Ya, it is Kazuma but I colored the hair to match mine since I've had several opinions say I look like him but with brown hair.
- Thu Jul 30, 2009 3:00 pm
- Forum: General
- Topic: new lovecon (.love icon? hehe)
- Replies: 18
- Views: 15513
Re: new lovecon (.love icon? hehe)
I like it, it's simple but more attention grabbing then the original (although pink is still really attention grabbing!) *EDIT* Actually, I think pink works well with Löve, why not make the pink circle enlarge itself on the bottom so the entire floor is pink except for the small circle of gray benea...
- Thu Jul 30, 2009 2:53 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1019252
Re: Avatars: OBEY!
I made my avatar a while ago but didn't post till now. Kudos to whoever guesses who it is!
- Wed Jul 29, 2009 9:53 pm
- Forum: Games and Creations
- Topic: GHOSTLY (Help for a Beginner)
- Replies: 5
- Views: 5680
Re: GHOSTLY (Help for a Beginner)
You have an infinite loop, which causes the game to crash (or at least freeze the Löve window). It is the repeat..until ghostlygravity == false at around line 59. You have no way of making the ghostlygravity = false and so the game continues the loop forever. A more exact look if ghostlygravity == t...
- Mon Jul 27, 2009 2:23 pm
- Forum: General
- Topic: drawing comparison algorithm
- Replies: 13
- Views: 8386
Re: drawing comparison algorithm
Wow, just got back from weekend vacation and Jasoco has already done some great stuff! I will continue to work on my project for now and when (or if) Jasoco releases the game/code I would appreciate being able to take a look at it for guidelines.
- Thu Jul 23, 2009 2:17 pm
- Forum: General
- Topic: drawing comparison algorithm
- Replies: 13
- Views: 8386
Re: drawing comparison algorithm
Having already consigned the rest of my life to this project I see no reason why not to port it to Lua. If anyone has input though, I have had an idea. If when drawing the symbol for comparison, the computer only draws a new point after a certain distance (maybe a small one so that no one notices), ...