Search found 403 matches

by HugoBDesigner
Sun Nov 20, 2016 9:27 pm
Forum: Games and Creations
Topic: Snake clone in 3 hours
Replies: 6
Views: 4132

Re: Snake clone in 3 hours

Nicely done! It's pretty good progress for 3 hours!

However, there's a bug in your game: if you push a key opposite to the direction the Snake is moving, it kills you :P
by HugoBDesigner
Fri Nov 04, 2016 10:34 pm
Forum: Support and Development
Topic: Common game translations
Replies: 93
Views: 63051

Re: Common game translations

Much like with the original project, I'm glad to help with Brazilian Portuguese (my first language). This looks promising so far, looking forward to it!
by HugoBDesigner
Tue Oct 18, 2016 1:52 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1488689

Re: What's everyone working on? (tigsource inspired)

Trying to put together a level editor for my "Filler" game:

Image
by HugoBDesigner
Mon Oct 17, 2016 12:43 am
Forum: Games and Creations
Topic: Breakout clone in 2 hours
Replies: 12
Views: 7124

Re: Breakout clone in 2 hours

That was fun, although I found it rather difficult: both the ball and the bar moved too quickly for my slow reflexes...

Still really enjoyable and well-made, nice job!

Image
by HugoBDesigner
Sat Oct 15, 2016 3:57 pm
Forum: Support and Development
Topic: Multiplayer using HTTP
Replies: 13
Views: 10234

Re: Multiplayer using HTTP

Yes, but it requires porting forward and/or a program like Hamachi.
by HugoBDesigner
Wed Oct 12, 2016 1:34 am
Forum: Support and Development
Topic: Text justify align
Replies: 5
Views: 3140

Re: Text justify align

I think a good way of justifying text would be getting the amount of spaces, then getting the size of the text without them, then dividing the difference between the desired width and the space-less width, and dividing it by the amount of spaces in that line, rounding down. Well, we know that, and t...
by HugoBDesigner
Thu Oct 06, 2016 3:57 pm
Forum: Support and Development
Topic: Snake Tail Issues
Replies: 5
Views: 3880

Re: Snake Tail Issues

Well, to simplify it (excluding self collision, food-eating, wall collision, etc). Assuming you created a table "snake" for your snake, and assuming each item on the table is a {x, y} table, and assuming you want the latest item on the table to be the head, and the first to be the tail, an...
by HugoBDesigner
Wed Oct 05, 2016 2:24 pm
Forum: Support and Development
Topic: Snake Tail Issues
Replies: 5
Views: 3880

Re: Snake Tail Issues

I've worked on snake before, and in my opinion, the best way to set it up is by having a table that contains each "block" of the snake's body. for the movement, you'd just remove the last item from that table, but then insert a new one where the head is going. If you need an example, feel ...
by HugoBDesigner
Wed Sep 28, 2016 12:03 pm
Forum: Support and Development
Topic: "Questions that don't deserve their own thread" thread
Replies: 905
Views: 409900

Re: "Questions that don't deserve their own thread" thread

What that means is that LÖVE no longer supports these old-school computers that do not support Canvases, so checking if they do is pointless, as it won't work either way.
by HugoBDesigner
Tue Sep 27, 2016 3:59 pm
Forum: Support and Development
Topic: [Solved] Love2d programming question
Replies: 4
Views: 3624

Re: Love2d programming question

Just replace line 24 of your code from this:

Code: Select all

if key == "up"  and quadY +30 > 35 then
With this:

Code: Select all

if key == "up"  and (quadY +30 > 35 or quadX > 725) then