Search found 730 matches

by bobbyjones
Wed Sep 26, 2018 5:45 am
Forum: General
Topic: Camera (gamera) does not update
Replies: 9
Views: 8500

Re: Camera (gamera) does not update

The camera starts at 0,0 and is bound to a minimum of 0,0 so you can't move left or up (I think y points down. I haven't used love in awhile.)
by bobbyjones
Wed Sep 26, 2018 1:19 am
Forum: General
Topic: Camera (gamera) does not update
Replies: 9
Views: 8500

Re: Camera (gamera) does not update

The camera only moves if it has space to do so. You have to enlarge the boundaries in the definition to the world size. cam = gamera.new(camera_x,camera_y,1920,1080) -- change the last two diminsions to the world size. --and set the first 2 to the origin of the world. cam:setWindow(l,h) --defines th...
by bobbyjones
Wed Sep 26, 2018 1:08 am
Forum: General
Topic: [Test]HTTPS support for Windows (NO libraries required)
Replies: 8
Views: 16982

Re: [Test]HTTPS support for Windows (NO libraries required)

That is an interesting way to do an https request without binaries.

Edit: using the same method I'm sure it's also possible to do https on Linux using whatever Unix command for retrieving a web page. I think it's wget. And I'm sure Mac has it's own command for retrieving a web page as well.
by bobbyjones
Wed Aug 29, 2018 8:54 pm
Forum: Games and Creations
Topic: [Android] - Chooz
Replies: 5
Views: 6483

Re: [Android] - Chooz

I could see myself using it if I'm having a dispute over where to go to eat with my friends.
by bobbyjones
Mon Aug 27, 2018 5:15 am
Forum: General
Topic: New Game Idea want some input.
Replies: 2
Views: 3538

Re: New Game Idea want some input.

I believe it will be a casual game. Unless I make it a platformer where you literally find recipes out in the world. I was thinking I'll make a simple cooking game. I want it to be a quick game. Long term games never get done for me. Edit: just started making my list of recipes and just realized thi...
by bobbyjones
Mon Aug 27, 2018 2:37 am
Forum: General
Topic: How do you specify the entry file?
Replies: 8
Views: 5652

Re: How do you specify the entry file?

If the goal is to just share libraries you could write a loading screen that downloads "NetherGraniteUtils" from a website into a save directory when the identity is set to "NetherGraniteUtils" this will create a folder in the save location called NetherGraniteUtils that all of y...
by bobbyjones
Sun Aug 26, 2018 10:43 pm
Forum: General
Topic: New Game Idea want some input.
Replies: 2
Views: 3538

New Game Idea want some input.

So I have not touched my computer in at least 2 months. This summer I was supposed to get a lot done. I was going to explore the outdoors, build a tiny sailboat, cook a fish that I would have hopefully caught, make and release a game, and start a comic series. But ultimately all I've managed to acco...
by bobbyjones
Wed Jun 06, 2018 1:10 am
Forum: Support and Development
Topic: Share Button on Android and iOS
Replies: 5
Views: 3921

Re: Share Button on Android and iOS

Also, it's probably SDL's "fault" anyway, maybe that is, or at least was, a nonstandard button; try detecting all keys/scancodes and if something gets triggered when pushing that thing, you're in luck since you can see what it was, if not, you're out of luck. It's not a hardware button. I...
by bobbyjones
Fri Jun 01, 2018 11:42 am
Forum: Games and Creations
Topic: Lord of the Rings Battlecards
Replies: 20
Views: 18586

Re: Lord of the Rings Battlecards

There are a lot of fan made games that technically infringe on copyrights. As long as it's a free to play game it should be fine. My ideology with things is to just do it until someone with authority tells you not to. Sure it's breaking copyright laws but they may not care about it. Just make it obv...
by bobbyjones
Wed May 30, 2018 7:51 am
Forum: Support and Development
Topic: Anyone have a shader to put an outline around an image?
Replies: 15
Views: 13249

Re: Anyone have a shader to put an outline around an image?

The best way to do high-quality outlines is by applying a distance transform to the image, then use the resulting signed distance field to render the outline. It's an expensive operation that is not easy to do on a GPU. It's not suitable for realtime generated images and takes a lot of memory, beca...