Search found 1178 matches

by darkfrei
Thu Feb 29, 2024 1:03 pm
Forum: General
Topic: help with snake game lua
Replies: 8
Views: 1524

Re: help with snake game lua

is it also a possible issue with my checkcollision code? can i send you it and you can let me know if it looks right or the full code if you need context? For the snake game will be enough to use grid as: grid={ {1,1,1,1,1}, {1,0,0,0,1}, {1,0,0,0,1}, {1,0,0,0,1}, {1,1,1,1,1}, } and you can check va...
by darkfrei
Thu Feb 29, 2024 12:08 pm
Forum: General
Topic: help with snake game lua
Replies: 8
Views: 1524

Re: help with snake game lua

I am currently having issues with my code as when i run it and play my snake game, the snake goes through the food without eating it and the score does not go up, anyone willing to help that may have a solution to this? Main logic must be: x, y = getNextPosition (headPosition, headDirection) if isW...
by darkfrei
Wed Feb 28, 2024 11:21 am
Forum: Support and Development
Topic: Finding which object in the table is closest
Replies: 5
Views: 1323

Re: Finding which object in the table is closest

Just sort table with special comparing function that compares square distances?
by darkfrei
Mon Feb 26, 2024 11:15 am
Forum: Support and Development
Topic: Trying to figure out collision with tiles in platformer game
Replies: 11
Views: 2201

Re: Trying to figure out collision with tiles in platformer game

Thanks! I'll keep it in mind to not fret too much over optimization at this stage! I got something sort of working now. It's still a bit wonky but at least going in the right direction now. I ended up checking the direction of the player velocity and then test the closest two tiles towards that dir...
by darkfrei
Tue Feb 20, 2024 11:25 am
Forum: General
Topic: I can't get rid of the blurred text
Replies: 9
Views: 1383

Re: I can't get rid of the blurred text

Thank you, as I wrote above, LOVE displays the window correctly, even with Windows scaling. In my case, the window is rendered correctly at a scale of 120%, but at 125% it is already greatly enlarged. You and right, but you still must to show us how the window with Windows global scale = 100%, just...
by darkfrei
Tue Feb 20, 2024 8:05 am
Forum: General
Topic: I can't get rid of the blurred text
Replies: 9
Views: 1383

Re: I can't get rid of the blurred text

This?
Windows Global Scale viewtopic.php?t=90052

And also for frames image with 9 tiles, the middle can be stretched:
9 patch viewtopic.php?t=94687
by darkfrei
Tue Feb 06, 2024 11:41 am
Forum: General
Topic: Game engines and frameworks.
Replies: 11
Views: 3938

Re: Game engines and frameworks.

There are a lot of Lua engines/ frameworks, but you can choose most popular of them: https://www.dragonflydb.io/game-dev/engines/lua
by darkfrei
Tue Feb 06, 2024 7:45 am
Forum: Games and Creations
Topic: Virtual gamepad
Replies: 18
Views: 3695

Re: Virtual gamepad

Samsung M53
1. Not fullscreen
2. Pressed buttons are still pressed
3. Left stick has gap near the middle and don't goes to the center without tap.
4. Right stick was not moved, but lest stick is directed to the right stick position.
by darkfrei
Tue Jan 23, 2024 4:16 pm
Forum: General
Topic: Code Doodles!
Replies: 196
Views: 264382

Re: Code Doodles!

From here: https://love2d.org/forums/viewtopic.php?p=258462#p258462 -- Z-sections with T-crossings love.window.setTitle ('Z-sections with T-crossings; press SPACE for one or X-C-V-B to make alot; Q to new') function insertZ (x1,y1, x2,y2, x3,y3, x4,y4) local xmin, ymin, xmax, ymax = math.min(x1, x2)...
by darkfrei
Tue Jan 23, 2024 4:10 pm
Forum: Support and Development
Topic: Z-sections with T-crossings
Replies: 4
Views: 1477

Re: Z-sections with T-crossings

First working version, the Z must make the shortest section more often, not random as now. -- Z-sections with T-crossings love.window.setTitle ('Z-sections with T-crossings; press SPACE for one or X-C-V-B to make alot; Q to new') function insertZ (x1,y1, x2,y2, x3,y3, x4,y4) local xmin, ymin, xmax, ...