Search found 239 matches

by glitchapp
Thu Jan 25, 2024 10:21 am
Forum: Games and Creations
Topic: Lead Haul - Old-school space pirate FPS
Replies: 35
Views: 57548

Re: Lead Haul - Old-school space pirate FPS

Making an engine with this game would be fantastic since löve doesn't have any built in and ready to use 3d library to make such a game. I modded it over the already done tweaks done by "RawinputWizard" and I added some new textures and tiles and increased a little bit the resolution. It's...
by glitchapp
Wed Jan 24, 2024 8:14 am
Forum: Games and Creations
Topic: Granite Crash
Replies: 10
Views: 6144

Re: Granite Crash

I love it! very nice retro vibes. My only complain is that it looks to small, but never mind, I solve it. I hope you don't mind I forked it.

The game is zoomed and as a result it may be more challenging as you can't see less maze. I also changed some of the assets.
by glitchapp
Wed Jan 24, 2024 7:27 am
Forum: General
Topic: Code Doodles!
Replies: 197
Views: 276828

Re: Code Doodles!

beautiful! a pity there is not a path to the exit, a nice procedural generated maze based game could be made out of it...
by glitchapp
Tue Jan 23, 2024 1:24 pm
Forum: Games and Creations
Topic: A level editor and a minimalist GUI
Replies: 3
Views: 7981

Re: A level editor and a minimalist GUI

My export function is here and it can be tweaked to export to anything you want including png or any other format: https://codeberg.org/glitchapp/Grid-Lev ... Folder.lua
by glitchapp
Mon Jan 22, 2024 11:20 am
Forum: Games and Creations
Topic: A level editor and a minimalist GUI
Replies: 3
Views: 7981

Re: A level editor and a minimalist GUI

Hi, I hope this serves as inspiration too, it's not perfect but it works. feel free to copy any function you may find useful: https://codeberg.org/glitchapp/Grid-Level-Editor
by glitchapp
Tue Oct 17, 2023 6:42 am
Forum: Support and Development
Topic: How to store file text into array
Replies: 4
Views: 4493

Re: How to store file text into array

hi, just in case it helps have a look at the function I created for this purpose, it simulates the <br> label of html to separate lines, feel free to use it or tweak it to your needs: https://codeberg.org/glitchapp/fish-fil ... /About.lua
by glitchapp
Sun Oct 01, 2023 5:12 am
Forum: Games and Creations
Topic: Grid level editor
Replies: 14
Views: 15020

Re: Grid level editor

The standalone level editor I built and published in a repository has been updated with all the lately features I added to the tool: New Ui design Zoom in and out Some geometry primitive such rectangles, lines and circles. Tiles and backgrounds. The only thing not working from the game is the abilit...
by glitchapp
Sat Sep 30, 2023 5:31 am
Forum: Games and Creations
Topic: Grid level editor
Replies: 14
Views: 15020

Re: Grid level editor

Last add is zoom in and out, you can now draw huge levels and keep all at sight.
Zoom functionality
Zoom functionality
zoom.gif (736.84 KiB) Viewed 5983 times
In addition to that, the zoom should now automatically set up according to the grid size to keep all within the screen margins
by glitchapp
Fri Sep 29, 2023 7:44 am
Forum: Games and Creations
Topic: Panel Attack
Replies: 5
Views: 8363

Re: Panel Attack

I see, I suggest then to automatically bind the gamepad if detected and set default inputs, I already did that on several games and makes everything easier in my opinion, another thing I notice is that you can't have keyboard and gamepad working at the same time so I would add support by default fo...
by glitchapp
Wed Sep 27, 2023 1:02 pm
Forum: Games and Creations
Topic: Panel Attack
Replies: 5
Views: 8363

Re: Panel Attack

I love it, are you considering adding gamepad support? this kind of game would benefit a lot from it I think I didn't really consider mentioning it here because as love users you are naturally aware of the way love supports devices but yes, there is gamepad support, you just need to manually bind c...