Search found 239 matches
- Thu Jan 25, 2024 10:21 am
- Forum: Games and Creations
- Topic: Lead Haul - Old-school space pirate FPS
- Replies: 35
- Views: 57548
Re: Lead Haul - Old-school space pirate FPS
Making an engine with this game would be fantastic since löve doesn't have any built in and ready to use 3d library to make such a game. I modded it over the already done tweaks done by "RawinputWizard" and I added some new textures and tiles and increased a little bit the resolution. It's...
- Wed Jan 24, 2024 8:14 am
- Forum: Games and Creations
- Topic: Granite Crash
- Replies: 10
- Views: 6144
Re: Granite Crash
I love it! very nice retro vibes. My only complain is that it looks to small, but never mind, I solve it. I hope you don't mind I forked it.
The game is zoomed and as a result it may be more challenging as you can't see less maze. I also changed some of the assets.
The game is zoomed and as a result it may be more challenging as you can't see less maze. I also changed some of the assets.
- Wed Jan 24, 2024 7:27 am
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 276828
Re: Code Doodles!
beautiful! a pity there is not a path to the exit, a nice procedural generated maze based game could be made out of it...
- Tue Jan 23, 2024 1:24 pm
- Forum: Games and Creations
- Topic: A level editor and a minimalist GUI
- Replies: 3
- Views: 7981
Re: A level editor and a minimalist GUI
My export function is here and it can be tweaked to export to anything you want including png or any other format: https://codeberg.org/glitchapp/Grid-Lev ... Folder.lua
- Mon Jan 22, 2024 11:20 am
- Forum: Games and Creations
- Topic: A level editor and a minimalist GUI
- Replies: 3
- Views: 7981
Re: A level editor and a minimalist GUI
Hi, I hope this serves as inspiration too, it's not perfect but it works. feel free to copy any function you may find useful: https://codeberg.org/glitchapp/Grid-Level-Editor
- Tue Oct 17, 2023 6:42 am
- Forum: Support and Development
- Topic: How to store file text into array
- Replies: 4
- Views: 4493
Re: How to store file text into array
hi, just in case it helps have a look at the function I created for this purpose, it simulates the <br> label of html to separate lines, feel free to use it or tweak it to your needs: https://codeberg.org/glitchapp/fish-fil ... /About.lua
- Sun Oct 01, 2023 5:12 am
- Forum: Games and Creations
- Topic: Grid level editor
- Replies: 14
- Views: 15020
Re: Grid level editor
The standalone level editor I built and published in a repository has been updated with all the lately features I added to the tool: New Ui design Zoom in and out Some geometry primitive such rectangles, lines and circles. Tiles and backgrounds. The only thing not working from the game is the abilit...
- Sat Sep 30, 2023 5:31 am
- Forum: Games and Creations
- Topic: Grid level editor
- Replies: 14
- Views: 15020
Re: Grid level editor
Last add is zoom in and out, you can now draw huge levels and keep all at sight.
In addition to that, the zoom should now automatically set up according to the grid size to keep all within the screen margins
In addition to that, the zoom should now automatically set up according to the grid size to keep all within the screen margins
- Fri Sep 29, 2023 7:44 am
- Forum: Games and Creations
- Topic: Panel Attack
- Replies: 5
- Views: 8363
Re: Panel Attack
I see, I suggest then to automatically bind the gamepad if detected and set default inputs, I already did that on several games and makes everything easier in my opinion, another thing I notice is that you can't have keyboard and gamepad working at the same time so I would add support by default fo...
- Wed Sep 27, 2023 1:02 pm
- Forum: Games and Creations
- Topic: Panel Attack
- Replies: 5
- Views: 8363
Re: Panel Attack
I love it, are you considering adding gamepad support? this kind of game would benefit a lot from it I think I didn't really consider mentioning it here because as love users you are naturally aware of the way love supports devices but yes, there is gamepad support, you just need to manually bind c...