Search found 138 matches

by kbmonkey
Wed Nov 25, 2015 5:52 am
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

I agree to keep it simple. I've been looking through the new stuff you added to your MadObject, it looks nice and I am falling behind on it :crazy: There is a new turret pull request: * The player has to click on the turret to use it. Right click releases control * Ease the barrel towards it's targe...
by kbmonkey
Tue Nov 24, 2015 5:21 am
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

Nice troopers! I don't know if feels right that the turret monopolized the mouse. If other people wanted to use the mouse it makes it difficult for them. I was thinking of changing it so you need to click on the turret first to use it, and release it with right-click perhaps. I am not sure, just thr...
by kbmonkey
Sun Nov 22, 2015 8:44 am
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

I felt like doing something with angles so I built a nasty turret that fires missiles. Gif in action challenge accepted :cool: Waves of my avatar to kill! (need some more polishing) Nice one! Great use of the hit() call :) I replaced that ugly turret with a sprite from here: http://opengameart.org/...
by kbmonkey
Sun Nov 22, 2015 6:55 am
Forum: Games and Creations
Topic: Pinball
Replies: 32
Views: 29245

Re: Pinball

@qubodup, glad you like it! Thanks for making that video! I see what you mean with the menu drawing off-center with your resolution tweak. The images will only scale so much, I suspect any larger will blur them, but the game should be able to assume the native resolution and center the table in the ...
by kbmonkey
Sat Nov 21, 2015 5:36 pm
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

I felt like doing something with angles so I built a nasty turret that fires missiles. Gif in action The turret has a function you can use to check if a blast hit anything: turret = Game:getModule("turret") hit = turret:hit(self.x, self.y, self.radius) Yep that is one ugly looking turret. ...
by kbmonkey
Sat Nov 21, 2015 11:35 am
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

Been trying for an idea of what to add, but my brain is coming up emtpy - it is driving me nuts :crazy:
by kbmonkey
Sat Nov 21, 2015 4:08 am
Forum: General
Topic: Löve LD34 Group?
Replies: 10
Views: 3432

Re: Löve LD34 Group?

TheOdyssey wrote:
kbmonkey wrote:"Yay"

Also, kittens!
Is that a yes?
Affirmative.

Don't forget to submit your theme ideas :awesome:
by kbmonkey
Fri Nov 20, 2015 6:07 am
Forum: Support and Development
Topic: Love2D still seems to be the easiest and simplest 2d engine
Replies: 1
Views: 2557

Re: Love2D still seems to be the easiest and simplest 2d eng

You can start by using a HTML5 game framework to get the ideas rolling, and from there transition into pure canvas manipulation. That is a good place to start, as you hit the ground running and gradually dive into the plumbing as you progress. I can recommend http://phaser.io On the other hand there...
by kbmonkey
Thu Nov 19, 2015 3:28 pm
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

I have created a pull request for my first module. It is not very glamorous sorry to say: This is a unit test module that runs through a couple of the Game: functions. Engage the tests by smashing down `F10`. You will see an error that reveals a bug in the `Game:getModule()` function :) https://gith...
by kbmonkey
Thu Nov 19, 2015 2:17 pm
Forum: General
Topic: The Hacksperiment [Community Project]
Replies: 25
Views: 9950

Re: The Hacksperiment [Community Project]

So we can just add in basically whatever? Basically yes, as long as it works. I need to say that this experiment is kind of based on trust that nobody just want to troll everyone else. And as every experiment this can fail hard - but why shouldn't we try it at least ? Fork the project and make Pull...