Search found 131 matches

by kbmonkey
Tue Nov 14, 2017 9:26 am
Forum: Games and Creations
Topic: Scrolling apertures: a technical demo
Replies: 7
Views: 3065

Scrolling apertures: a technical demo

Here is a technical demo of a scrollable surface. It is nothing fancy but might be useful for some, sharing is caring right?

It uses a stencil and transforms, there is no drawing to off-screen canvasses involved.
aperture-lorem.gif
aperture-lorem.gif (405.39 KiB) Viewed 3065 times
aperture-pictures.gif
aperture-pictures.gif (205.23 KiB) Viewed 3065 times
harness-testsuite.love
(11.56 KiB) Downloaded 118 times
by kbmonkey
Fri Nov 10, 2017 1:37 pm
Forum: Games and Creations
Topic: RetroLove
Replies: 6
Views: 5860

Re: RetroLove

Good work. These are classic games and they play pretty well. Tetris is another game I enjoy remaking because it involves array transforms and some easy collision detection ;)
by kbmonkey
Wed Oct 25, 2017 8:15 am
Forum: Games and Creations
Topic: Dark Wish
Replies: 12
Views: 5846

Re: Dark Wish

Those screens look very tidy. You made impressive progress. Subscribing for future updates :)
by kbmonkey
Sun Aug 06, 2017 6:10 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 145786

Re: ImGui LÖVE module

DanielPower wrote: Sun Aug 06, 2017 5:40 pm After running `cmake`, you need to run `make`.
Thanks, that works a treat. This lib is great, love it!
by kbmonkey
Sat Aug 05, 2017 1:33 pm
Forum: Libraries and Tools
Topic: ImGui LÖVE module
Replies: 169
Views: 145786

Re: ImGui LÖVE module

Are there any build instructions? I did the cmake thing but can't see what file to use :) [email protected]:love-imgui-0.8$ cmake . -- The C compiler identification is GNU 4.9.2 -- The CXX compiler identification is GNU 4.9.2 -- Check for working C compiler: /usr/bin/cc -- Check for working C compil...
by kbmonkey
Sun Apr 17, 2016 8:36 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1729
Views: 820949

Re: What's everyone working on? (tigsource inspired)

You're not alone shru, here is my entry :crazy:

http://ludumdare.com/compo/ludum-dare-3 ... &uid=26303

Edit: Killer bunny! Nice.
by kbmonkey
Sun Apr 17, 2016 4:46 am
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 139396

Re: love-release - in Lua ! - makes LÖVE game release easier

Thank you for the notice and good luck finding the bug :monocle:
by kbmonkey
Tue Apr 12, 2016 4:13 am
Forum: Games and Creations
Topic: Shape-Shift Escape
Replies: 4
Views: 1832

Re: Shape-Shift Escape

Whitebear, I made a 0.10.1 version, attached to the OP. Thanks for pointing it out :)
by kbmonkey
Tue Apr 12, 2016 3:10 am
Forum: Games and Creations
Topic: Shape-Shift Escape
Replies: 4
Views: 1832

Re: Shape-Shift Escape

Thanks pgimeno, yep short and sweet.
Sorry whitebear, have not had a chance to compile love 0.10, still running stock 0.9.1 from the repo :)
by kbmonkey
Mon Apr 11, 2016 5:25 am
Forum: Games and Creations
Topic: Shape-Shift Escape
Replies: 4
Views: 1832

Shape-Shift Escape

Since Ludum Dare is nearing I decided to brush up on LOVE. This game is a remake of my Ludum Dare #33 entry. The theme was "You are the monster". Originally created with SLUDGE . It is a short game, there is no save function but you can play through in a couple of minutes. # The story You ...