Search found 131 matches

by kbmonkey
Thu Jan 18, 2018 12:04 pm
Forum: Support and Development
Topic: help needed drawing lines
Replies: 2
Views: 1462

Re: help needed drawing lines

Every call to love.draw clears the screen and keeping a table of points to redraw each time is expensive. What you need is a canvas. Simply draw on the canvas in memory and the draw the canvas to the screen. The other thing I added was factoring your movement out by dt. This is important because the...
by kbmonkey
Sun Jan 14, 2018 4:09 pm
Forum: Libraries and Tools
Topic: Free Music / SFX Resource for Your Games - Over 2000 Tracks
Replies: 265
Views: 337244

Re: Free Music Resource for Your Games

I used your music in my game Bass Lover. The music is very relaxing and fits the mood perfectly!

I will be adding in-game credits (work in progress), and credit also listed on the game page.

With much thanks!
by kbmonkey
Sun Jan 14, 2018 3:57 pm
Forum: Games and Creations
Topic: Bass Lover
Replies: 10
Views: 5238

Re: Bass Lover

Hi folks. There are a bunch of updates to Bass Lover, the changelog tells all. This includes stats with charts, and music from Eric ! I know the notifications can get in the way when you are near the upper left of the map, I will be looking into that. Download page screenshot_008.png screenshot_001....
by kbmonkey
Wed Jan 10, 2018 5:34 pm
Forum: General
Topic: Whats a good resource for writing "good" lua code?
Replies: 6
Views: 5067

Re: Whats a good resource for writing "good" lua code?

Separate game logic from the view code for major projects. Use busted and try your hand at test-driven development. Your brain will thank you when your major project doesn't resemble a bowl of spaghetti.
by kbmonkey
Mon Jan 08, 2018 6:22 pm
Forum: Libraries and Tools
Topic: CSV-like table serialization
Replies: 0
Views: 1142

CSV-like table serialization

There's a bunch of serialization functions out there, here is yet another. It outputs a CSV-like format. Handles standard types and circular table references. Does not serialize user data, functions or up-values. A perf test against the trusted pickle function shows it is 0.114 seconds slower (acros...
by kbmonkey
Thu Jan 04, 2018 3:05 pm
Forum: Support and Development
Topic: Can't Run Games?
Replies: 5
Views: 2642

Re: Can't Run Games?

Can you create an empty "main.lua" file in a new directory and run love against that? if you get a black love window then you know it's not your code. Also are you using the correct architecture version for your system?
by kbmonkey
Wed Jan 03, 2018 8:20 am
Forum: Libraries and Tools
Topic: Free Music / SFX Resource for Your Games - Over 2000 Tracks
Replies: 265
Views: 337244

Re: Free Music Resource for Your Games

Happy new years, and great updates as usual :)
by kbmonkey
Wed Jan 03, 2018 8:16 am
Forum: Support and Development
Topic: Integrating Love Into Geany
Replies: 5
Views: 8916

Re: Integrating Love Into Geany

I've written a Lua script that scans the Love source and generates a tag file for Geany auto-completion. Place the tags file in ~/.config/geany/tags/ and restart Geany.

geany-love-tag-gen.lua
generated love.lua.tag for Love 0.10.2
geany-tags-shot1.png
geany-tags-shot1.png (113.84 KiB) Viewed 8787 times
by kbmonkey
Tue Jan 02, 2018 1:48 pm
Forum: Libraries and Tools
Topic: LAID
Replies: 0
Views: 1244

LAID

LAID is a collection of scripts for packaging your LÖVE game into portable AppImages. This is a work in progress and if anybody is keen to try this out I would appreciate feedback/bugs you encounter. The idea to set up a build server in a virtual machine, it contains Love and all the tools to packag...
by kbmonkey
Mon Jan 01, 2018 8:56 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1729
Views: 822562

Re: What's everyone working on? (tigsource inspired)

Working on a basic chart component.
Screenshot - 01012018.png
Screenshot - 01012018.png (48.69 KiB) Viewed 6614 times