Search found 375 matches
- Sun Aug 02, 2009 12:47 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1012981
Re: Avatars: OBEY!
I made my avatar a while ago but didn't post till now. Kudos to whoever guesses who it is! He looks a bit like Kazuma from Cave Story/Doukutsu Monogatari... Actually he looks a lot like Kazuma but with different-colored hair. Actually he looks identical to Kazuma but with different-colored hair. :?
- Sun Jul 26, 2009 6:01 am
- Forum: General
- Topic: __index, i really dont get it
- Replies: 4
- Views: 2492
Re: __index, i really dont get it
Okay, here's the short version: __index is a special field used in a metatable. It defines a function which allows you to define what happens when you attempt to access an index of a table that doesn't exist. And here's an example (outside of the String one): Say you wanted to create a NumberTable w...
- Sun Jul 26, 2009 5:45 am
- Forum: Support and Development
- Topic: resource sharing
- Replies: 3
- Views: 2708
Re: resource sharing
I could be wrong, but I think it loads the image twice into two separate chunks of memory. That way, you can manipulate each instance of it separately. I know I ended up doing this in a project I worked on in löve, and it seemed to work alright that way, whereas when I pointed both variables to the ...
- Wed Jul 15, 2009 5:52 am
- Forum: General
- Topic: Problem with inserting table into table
- Replies: 15
- Views: 8876
Re: Problem with inserting table into table
If you post your code to the loveclub pastebin (http://loveclub.pastebin.com), I (or one of our resident Lua masters) can take a look and figure out what's wrong.
Because man, that is weird.
Because man, that is weird.
- Thu Jul 09, 2009 3:59 pm
- Forum: General
- Topic: Protecting Source?
- Replies: 35
- Views: 19262
Re: Protecting Source?
The essential problem is that once your code is in the hands of the end user, there's nothing you can do about it. The only way to guard against cheaters and the like is to sanity check everything that comes into the server - that's how most MMOs do it, for example. They can't control modifications ...
- Thu Jul 09, 2009 3:48 pm
- Forum: Support and Development
- Topic: Distributing Stand-Alone Applications on Mac OS X
- Replies: 17
- Views: 13465
Re: Distributing Stand-Alone Applications on Mac OS X
Oh wow, that's great! Much easier to follow than static imagesGruni wrote:Hey hey, great thing, dude. I made a screencast to show this in motion. You can watch it here on Vimeo:
http://vimeo.com/5520116
- Thu Jul 09, 2009 6:26 am
- Forum: Support and Development
- Topic: Distributing Stand-Alone Applications on Mac OS X
- Replies: 17
- Views: 13465
Re: Distributing Stand-Alone Applications on Mac OS X
ack, sorry, my webhost has been having a little trouble
They should be up now (and if not, it's not my fault! )
They should be up now (and if not, it's not my fault! )
- Tue Jul 07, 2009 6:10 am
- Forum: Support and Development
- Topic: Distributing Stand-Alone Applications on Mac OS X
- Replies: 17
- Views: 13465
Super Sëxy Bonus Stuff
There are a few extra things you can do in Info.plist to make it a more seamless OS X experience: Change the displayed name If you run your .app after following the instructions above, you'll notice it still says "love" in the menubar where the name of the application is. This isn't a big ...
- Tue Jul 07, 2009 6:04 am
- Forum: Support and Development
- Topic: Distributing Stand-Alone Applications on Mac OS X
- Replies: 17
- Views: 13465
Distributing Stand-Alone Applications on Mac OS X
It took me several hours and has left me with a nasty headache, but I managed to figure out all the hoops one has to jump through to create a standalone application of your .love that can be distributed to OS X users! Below is the 12-step tutorial (the steps are small, don't worry!): First, make a c...
- Sun Jul 05, 2009 6:24 am
- Forum: General
- Topic: Feature request for 0.6
- Replies: 3
- Views: 3470
Re: Feature request for 0.6
It should be noted that rude has posted on the wiki that color_modulate will be the default color mode. So, whenever 0.6.0 gets released (few years time I guess heh) you won't have to worry about changing the mode yourself.