Search found 491 matches

by baconhawka7x
Fri Jan 06, 2012 2:52 pm
Forum: Support and Development
Topic: Horde Mode.
Replies: 6
Views: 1437

Re: Horde Mode.

..haha wow I read that wrong. I feel stupid.
by baconhawka7x
Fri Jan 06, 2012 3:54 am
Forum: Support and Development
Topic: Horde Mode.
Replies: 6
Views: 1437

Re: Horde Mode.

MarekkPie wrote: That way, if it randomly choose a number inside your screen, it will try again until it finds one outside.
But I was kinda hoping it could spawn outside the screen.
by baconhawka7x
Fri Jan 06, 2012 3:11 am
Forum: Support and Development
Topic: Horde Mode.
Replies: 6
Views: 1437

Re: Horde Mode.

Haven't looked at the love yet, but have you thought about adding a weight to the random bound. Suppose after every n seconds, you roll a dice to determine if an enemy spawns. Suppose in the game, the base spawn chance is 25%, or if math.random() < 0.25 + weight then -- Spawn end So in the next lev...
by baconhawka7x
Fri Jan 06, 2012 12:53 am
Forum: Support and Development
Topic: Horde Mode.
Replies: 6
Views: 1437

Horde Mode.

I am currently working on a 2d zombie game slightly similar to "Zombievill USA". For the most part it is simply a little project to keep me conscious while my artist finishes up on the artwork for the other game. But lately it has had me very challanged. For the most part I have the basics...
by baconhawka7x
Thu Jan 05, 2012 2:28 pm
Forum: General
Topic: Macs and PCs
Replies: 3
Views: 869

Macs and PCs

I have been using love2d for about six months now. I love it! Great community, wiki, and very user-friendly/appealing. Occasionally I go onto the projects and demos page and try out some games. But about 2/10 actually work for me. I never could figure out why. But after trying out another love2d use...
by baconhawka7x
Wed Jan 04, 2012 3:50 pm
Forum: Games and Creations
Topic: Zombie Frenzy - Holiday Edition
Replies: 13
Views: 7225

Re: Zombie Frenzy - Holiday Edition

Woh. I'm playing this on a mac. And the first level Looks very very strange? There are little snit-bit pictures of my desktop inside the level? They are kinda faded. and huuuge? I mean I think I know what your goin for. But they are kind of in random places. and the size is kinda bigger than it shou...
by baconhawka7x
Fri Dec 30, 2011 2:19 am
Forum: Support and Development
Topic: Pausing.
Replies: 6
Views: 2372

Re: Pausing.

To put it in the simplest terms possible, turn function love.update(dt) ... end into paused = false function love.keypressed(key) if key == "p" then paused = not paused end end function love.update(dt) if paused then return end ... end Wow, that's so simple. I cant believe I didn't think ...
by baconhawka7x
Thu Dec 29, 2011 9:17 pm
Forum: Support and Development
Topic: Pausing.
Replies: 6
Views: 2372

Pausing.

I was wondering if there was a way to freeze the framerate completely? I was going to use this to pause the game when the window is unfocused or you push "p".

Thanks:-)
by baconhawka7x
Mon Dec 26, 2011 2:58 am
Forum: Support and Development
Topic: Platformer
Replies: 8
Views: 2614

Re: Platformer

I suggest reading this, if you are thinking about using tiles. https://github.com/kikito/love-tile-tutorial/wiki
by baconhawka7x
Sun Dec 25, 2011 7:08 am
Forum: Libraries and Tools
Topic: Dig-Dug.
Replies: 2
Views: 1829

Dig-Dug.

I have come across a thick wall of thought block in my current project. I feel like I shouldn't take a break from love2d for a while because I have a feeling I'm going to forget everything. So after dickin around with Not Tetris 2. I decided to check on stabyourself's progress on Mari0. Later that s...