Search found 930 matches
- Mon Apr 01, 2013 1:44 am
- Forum: General
- Topic: blogs.love2d.org - The Official LÖVE Blogs!
- Replies: 94
- Views: 546948
Re: blogs.love2d.org - The Official LÖVE Blogs!
I've begun my tutorial series about making a game with love. I have the first article written and awaiting review, I plan to do the second and third sometime this week, too~
- Sat Mar 16, 2013 9:16 am
- Forum: General
- Topic: blogs.love2d.org - The Official LÖVE Blogs!
- Replies: 94
- Views: 546948
Re: blogs.love2d.org - The Official LÖVE Blogs!
Oh man, I am quite happy to see this idea actually took off! I'll try to come up with something useful to write about and make a contribution in the near future.
- Fri Mar 08, 2013 5:33 pm
- Forum: Libraries and Tools
- Topic: Jumper : 2D Pathfinder with Jump Point Search (v.1.8.1)
- Replies: 97
- Views: 57236
Re: Jumper : 2D Pathfinder with Jump Point Search (v.1.8.1)
Ooooh~ Avoiding stacking is brilliant!
- Tue Feb 12, 2013 1:34 am
- Forum: Libraries and Tools
- Topic: Input Manager
- Replies: 16
- Views: 10020
Re: Input Manager
Awesome, I'm glad you like it!
- Sat Feb 02, 2013 2:31 am
- Forum: Libraries and Tools
- Topic: Input Manager
- Replies: 16
- Views: 10020
Re: Input Manager
Aah. That may be a bit out of scope for this particular library but I'll mull over this and see if there may be a reasonable way of implementing it. Edit: It would probably be pretty easy to do this, actually. You'd want to set up a table with all of your input commands, something like this: cmd = {...
- Sat Feb 02, 2013 2:05 am
- Forum: Libraries and Tools
- Topic: Input Manager
- Replies: 16
- Views: 10020
Re: Input Manager
I'm not sure I understand what you mean.
- Fri Feb 01, 2013 8:56 pm
- Forum: Libraries and Tools
- Topic: Input Manager
- Replies: 16
- Views: 10020
Re: Input Manager
Thanks for the feedback. This no longer depends on hump and is self contained.
Re: Blög?
Wow this post kind of exploded a little D: Disregarding the atmosphere around coffee's posts, he made a couple good points. It should be the responsibility of the love team to express the future vision of the project, be it upcoming features, major bug fixes, or whatever. Communication is a two way ...
- Wed Jan 30, 2013 3:38 am
- Forum: Libraries and Tools
- Topic: Input Manager
- Replies: 16
- Views: 10020
Re: Input Manager
Shameless bump. Not much real discussion happened when I posted this four months ago so mayhaps people will notice it now and give it some actual critique. I can write up some documentation if that would help folks use this. the main.lua in the repo is simple test program that allows you to use your...
Re: Anybody need music for their game?
G'day, mate! I'm working on a multiplayer tank shooter ( https://github.com/karai17/love-und-panzer ) and I was looking for a musician who may be interested in making upbeat/cute military marches. Here are a few examples of what I mean: Katyusha - http://www.youtube.com/watch?v=dOY89YRdlKU Erika - h...