Search found 930 matches

by Karai17
Mon Apr 01, 2013 1:44 am
Forum: General
Topic: blogs.love2d.org - The Official LÖVE Blogs!
Replies: 94
Views: 546948

Re: blogs.love2d.org - The Official LÖVE Blogs!

I've begun my tutorial series about making a game with love. I have the first article written and awaiting review, I plan to do the second and third sometime this week, too~
by Karai17
Sat Mar 16, 2013 9:16 am
Forum: General
Topic: blogs.love2d.org - The Official LÖVE Blogs!
Replies: 94
Views: 546948

Re: blogs.love2d.org - The Official LÖVE Blogs!

Oh man, I am quite happy to see this idea actually took off! I'll try to come up with something useful to write about and make a contribution in the near future. :)
by Karai17
Fri Mar 08, 2013 5:33 pm
Forum: Libraries and Tools
Topic: Jumper : 2D Pathfinder with Jump Point Search (v.1.8.1)
Replies: 97
Views: 57236

Re: Jumper : 2D Pathfinder with Jump Point Search (v.1.8.1)

Ooooh~ Avoiding stacking is brilliant!
by Karai17
Tue Feb 12, 2013 1:34 am
Forum: Libraries and Tools
Topic: Input Manager
Replies: 16
Views: 10020

Re: Input Manager

Awesome, I'm glad you like it!
by Karai17
Sat Feb 02, 2013 2:31 am
Forum: Libraries and Tools
Topic: Input Manager
Replies: 16
Views: 10020

Re: Input Manager

Aah. That may be a bit out of scope for this particular library but I'll mull over this and see if there may be a reasonable way of implementing it. Edit: It would probably be pretty easy to do this, actually. You'd want to set up a table with all of your input commands, something like this: cmd = {...
by Karai17
Sat Feb 02, 2013 2:05 am
Forum: Libraries and Tools
Topic: Input Manager
Replies: 16
Views: 10020

Re: Input Manager

I'm not sure I understand what you mean.
by Karai17
Fri Feb 01, 2013 8:56 pm
Forum: Libraries and Tools
Topic: Input Manager
Replies: 16
Views: 10020

Re: Input Manager

Thanks for the feedback. This no longer depends on hump and is self contained.
by Karai17
Wed Jan 30, 2013 7:45 pm
Forum: General
Topic: Blög?
Replies: 38
Views: 28216

Re: Blög?

Wow this post kind of exploded a little D: Disregarding the atmosphere around coffee's posts, he made a couple good points. It should be the responsibility of the love team to express the future vision of the project, be it upcoming features, major bug fixes, or whatever. Communication is a two way ...
by Karai17
Wed Jan 30, 2013 3:38 am
Forum: Libraries and Tools
Topic: Input Manager
Replies: 16
Views: 10020

Re: Input Manager

Shameless bump. Not much real discussion happened when I posted this four months ago so mayhaps people will notice it now and give it some actual critique. I can write up some documentation if that would help folks use this. the main.lua in the repo is simple test program that allows you to use your...
by Karai17
Tue Jan 29, 2013 12:37 am
Forum: General
Topic: ------
Replies: 12
Views: 7872

Re: Anybody need music for their game?

G'day, mate! I'm working on a multiplayer tank shooter ( https://github.com/karai17/love-und-panzer ) and I was looking for a musician who may be interested in making upbeat/cute military marches. Here are a few examples of what I mean: Katyusha - http://www.youtube.com/watch?v=dOY89YRdlKU Erika - h...