Search found 42 matches
- Tue Feb 07, 2017 2:29 am
- Forum: Games and Creations
- Topic: Porting my own Veins of the Earth to LOVE
- Replies: 90
- Views: 53348
Re: Porting my own Veins of the Earth to LOVE
STI would benefit from accepting a map table Karai17 accepted my pull request (https://github.com/karai17/Simple-Tiled-Implementation/pull/136) shortly after the above message, so it now (as of v0.16.0.4) does accept a map table! I don't think the Tiled format is packed in any way I guess you might...
- Mon Jan 30, 2017 8:00 pm
- Forum: Games and Creations
- Topic: Porting my own Veins of the Earth to LOVE
- Replies: 90
- Views: 53348
Re: Porting my own Veins of the Earth to LOVE
generating valid input file might not be the easiest approach. It certainly is easier just to generate an internally representable map and feed it to the engine than getting around compression and packing only for it to get unpacked and uncompressed immediately afterwards I don't remember the Tiled...
- Mon Jan 30, 2017 7:46 pm
- Forum: Support and Development
- Topic: PayPal
- Replies: 5
- Views: 4785
Re: PayPal
the bog standard one-time up-front payment In case anyone else is wondering, "bog standard" is slang for "ordinary", sounds like it's popular in UK English (http://www.bbc.co.uk/worldservice/learningenglish/radio/specials/1728_uptodate/page25.shtml). For the record, I would pers...
- Mon Jan 30, 2017 7:31 pm
- Forum: Support and Development
- Topic: PayPal
- Replies: 5
- Views: 4785
Re: PayPal
zorg, Yes, good points, agreed. Using Stripe within a game or other lua app is a bit of a niche, so it makes sense that neither project has a ton of activity on github (stars, pull requests, issues). leafo's does have 23 stars, so that's definitely better than single-digits and the fact that he uses...
- Mon Jan 30, 2017 5:16 pm
- Forum: Support and Development
- Topic: PayPal
- Replies: 5
- Views: 4785
Re: PayPal
wazoowazoo: I would encourage you to consider Stripe as an alternative to Paypal. It has a reputation for being much better & easier to work with and that is what I have found in my experience with it. It looks like Stripe does support France, see https://stripe.com/global (and also https://supp...
- Wed Jan 25, 2017 8:58 pm
- Forum: General
- Topic: How to promote LOVE game?
- Replies: 6
- Views: 4576
Re: How to promote LOVE game?
Before posting on Corona & other non-LOVE game engine forums, it'd probably be good to verify that their API is similar to LOVE's (at least in terms of low-level vs high-level) -- otherwise (if it's a real high-level game engine API) then much of the lua code may not be useful. It would be espec...
- Mon Jan 23, 2017 11:10 pm
- Forum: Support and Development
- Topic: Requesting guidance in terms of tile collision
- Replies: 3
- Views: 2927
Re: Requesting guidance in terms of tile collision
Follow-up: if you want to the collision-detection code yourself, without using a library, sheepolution did a nice tutorial on it here: http://sheepolution.com/learn/book/13 (technically this kind of simple collision detection between two rectangles is called AABB for Axis-Aligned Bounding Boxes). Un...
- Mon Jan 23, 2017 10:58 pm
- Forum: Support and Development
- Topic: Requesting guidance in terms of tile collision
- Replies: 3
- Views: 2927
Re: Requesting guidance in terms of tile collision
forzii: I second Jasoco's recommendation of bump. In fact, even if you're not planning on using the library and you want to write the code yourself, I recommend skimming the README of kikito's bump library because it'll give you some bearings for how collisions are typically handled. I see you have ...
- Sun Jan 22, 2017 10:48 pm
- Forum: Games and Creations
- Topic: [WIP] Colorful Pong Clone [First Game]
- Replies: 2
- Views: 2193
Re: [WIP] Colorful Pong Clone [First Game]
MP: Good work! I like the colors, I was expecting a black background with neon-green paddles or something, so this was a pleasant surprise :-) I'm not sure if you're looking for a bug reports yet, but if so, the ball got "stuck" twice (it was moving vertically, but not horizontally), once ...
- Wed Jan 11, 2017 11:04 pm
- Forum: Libraries and Tools
- Topic: Building a Free Library of Images for Everyone
- Replies: 245
- Views: 705931
Re: Building a Library of Images for Everyone
Thanks for sharing Eric! Have you seen http://opengameart.org/? That may be a good place to post these (it looks like the license you want is the "CC-BY" attribution license: https://creativecommons.org/licenses/#licenses)