Search found 42 matches

by peterrust
Tue Feb 07, 2017 2:29 am
Forum: Games and Creations
Topic: Porting my own Veins of the Earth to LOVE
Replies: 90
Views: 53348

Re: Porting my own Veins of the Earth to LOVE

STI would benefit from accepting a map table Karai17 accepted my pull request (https://github.com/karai17/Simple-Tiled-Implementation/pull/136) shortly after the above message, so it now (as of v0.16.0.4) does accept a map table! I don't think the Tiled format is packed in any way I guess you might...
by peterrust
Mon Jan 30, 2017 8:00 pm
Forum: Games and Creations
Topic: Porting my own Veins of the Earth to LOVE
Replies: 90
Views: 53348

Re: Porting my own Veins of the Earth to LOVE

generating valid input file might not be the easiest approach. It certainly is easier just to generate an internally representable map and feed it to the engine than getting around compression and packing only for it to get unpacked and uncompressed immediately afterwards I don't remember the Tiled...
by peterrust
Mon Jan 30, 2017 7:46 pm
Forum: Support and Development
Topic: PayPal
Replies: 5
Views: 4785

Re: PayPal

the bog standard one-time up-front payment In case anyone else is wondering, "bog standard" is slang for "ordinary", sounds like it's popular in UK English (http://www.bbc.co.uk/worldservice/learningenglish/radio/specials/1728_uptodate/page25.shtml). For the record, I would pers...
by peterrust
Mon Jan 30, 2017 7:31 pm
Forum: Support and Development
Topic: PayPal
Replies: 5
Views: 4785

Re: PayPal

zorg, Yes, good points, agreed. Using Stripe within a game or other lua app is a bit of a niche, so it makes sense that neither project has a ton of activity on github (stars, pull requests, issues). leafo's does have 23 stars, so that's definitely better than single-digits and the fact that he uses...
by peterrust
Mon Jan 30, 2017 5:16 pm
Forum: Support and Development
Topic: PayPal
Replies: 5
Views: 4785

Re: PayPal

wazoowazoo: I would encourage you to consider Stripe as an alternative to Paypal. It has a reputation for being much better & easier to work with and that is what I have found in my experience with it. It looks like Stripe does support France, see https://stripe.com/global (and also https://supp...
by peterrust
Wed Jan 25, 2017 8:58 pm
Forum: General
Topic: How to promote LOVE game?
Replies: 6
Views: 4576

Re: How to promote LOVE game?

Before posting on Corona & other non-LOVE game engine forums, it'd probably be good to verify that their API is similar to LOVE's (at least in terms of low-level vs high-level) -- otherwise (if it's a real high-level game engine API) then much of the lua code may not be useful. It would be espec...
by peterrust
Mon Jan 23, 2017 11:10 pm
Forum: Support and Development
Topic: Requesting guidance in terms of tile collision
Replies: 3
Views: 2927

Re: Requesting guidance in terms of tile collision

Follow-up: if you want to the collision-detection code yourself, without using a library, sheepolution did a nice tutorial on it here: http://sheepolution.com/learn/book/13 (technically this kind of simple collision detection between two rectangles is called AABB for Axis-Aligned Bounding Boxes). Un...
by peterrust
Mon Jan 23, 2017 10:58 pm
Forum: Support and Development
Topic: Requesting guidance in terms of tile collision
Replies: 3
Views: 2927

Re: Requesting guidance in terms of tile collision

forzii: I second Jasoco's recommendation of bump. In fact, even if you're not planning on using the library and you want to write the code yourself, I recommend skimming the README of kikito's bump library because it'll give you some bearings for how collisions are typically handled. I see you have ...
by peterrust
Sun Jan 22, 2017 10:48 pm
Forum: Games and Creations
Topic: [WIP] Colorful Pong Clone [First Game]
Replies: 2
Views: 2193

Re: [WIP] Colorful Pong Clone [First Game]

MP: Good work! I like the colors, I was expecting a black background with neon-green paddles or something, so this was a pleasant surprise :-) I'm not sure if you're looking for a bug reports yet, but if so, the ball got "stuck" twice (it was moving vertically, but not horizontally), once ...
by peterrust
Wed Jan 11, 2017 11:04 pm
Forum: Libraries and Tools
Topic: Building a Free Library of Images for Everyone
Replies: 245
Views: 705931

Re: Building a Library of Images for Everyone

Thanks for sharing Eric! Have you seen http://opengameart.org/? That may be a good place to post these (it looks like the license you want is the "CC-BY" attribution license: https://creativecommons.org/licenses/#licenses)