Search found 35 matches

by zorfmorf
Sat May 17, 2014 1:42 pm
Forum: Support and Development
Topic: [Solved] Coordinate System shearing
Replies: 4
Views: 2170

Re: Coordinate System shearing

Another way to phrase my question based on the article at the bottom of http://www.mathamazement.com/Lessons/Pre-Calculus/08_Matrices-and-Determinants/coordinate-transformation-matrices.html: If x coordinate shearing can be described like this: http://aborium.com/public/misc/shearx_1.gif http://abor...
by zorfmorf
Sat May 17, 2014 11:30 am
Forum: Support and Development
Topic: [Solved] Coordinate System shearing
Replies: 4
Views: 2170

[Solved] Coordinate System shearing

I seem to be stuck on a simple conversion problem where I can't reverse coordinate system shearing. In the below example I want to draw the circle exactly where the mouse click occured. circle = { x=0, y=0} angle = -0.3 function love.draw() love.graphics.shear(angle, angle) love.graphics.circle(&quo...
by zorfmorf
Wed Apr 30, 2014 5:52 pm
Forum: Games and Creations
Topic: [LD29] Mayoran
Replies: 3
Views: 2633

Re: [LD29] Mayoran

Thank you both! Yes I did it in 48h, though I did not get much sleep. I livestreamed it on twitch and am currently in the process of creating a timelapse.

It's actually the first time ever that I managed tto create something playable in 5+ years of developing games. Thank you ludum dare :)
by zorfmorf
Tue Apr 29, 2014 7:15 pm
Forum: Games and Creations
Topic: [LD29] PORTHOLE
Replies: 4
Views: 4236

Re: [LD29] PORTHOLE

So THAT'S what you mean with "follow the compass". And now the whole manouvering makes a lot more sense! I guess I'm a little bit daft. i don't mind people looking at the source btw, just couldn't be bothered to upload it separately :p It just kind of felt like cheating looking at everythi...
by zorfmorf
Tue Apr 29, 2014 3:07 pm
Forum: Games and Creations
Topic: [LD29] PORTHOLE
Replies: 4
Views: 4236

Re: [LD29] PORTHOLE

Wow, I don't know what to write. Of all the entries I played so far this one impacted me the most. While it's not really "fun" to play it's kind of meditative and real different to all of the other entries I tested so far. After I've looked into your sources (sorry) I realized how much wor...
by zorfmorf
Tue Apr 29, 2014 11:11 am
Forum: Games and Creations
Topic: [LD29] Safety Blanket
Replies: 9
Views: 5342

Re: [LD29] Safety Blanket

So far my favourite jam entry! I couldn't stop laughing at first. Keep you limbs in the bed damnit! Gameplay works really well. Against 3:00 am I thought I had this in the bag and thought it was too easy. Well ... it good pretty dark pretty quickly. :D

I will have to check out your blanket physics!
by zorfmorf
Tue Apr 29, 2014 11:03 am
Forum: Games and Creations
Topic: [LD29] Burrow Down
Replies: 10
Views: 9719

Re: [LD29] Burrow Down

Okay I just played through this and it's a lot of fun! The abilities feel "good", controls work, audio, visuals and gameplay work well together. You should do a post-ld version! Suggestions: - Make the enemies a little more intelligent. It should be enough if they can walk around corners p...
by zorfmorf
Tue Apr 29, 2014 10:24 am
Forum: Games and Creations
Topic: [LD29] Mayoran
Replies: 3
Views: 2633

[LD29] Mayoran

LD29 was my first full ludum dare participation and I had a real blast. In addition I'm very happy with the way the game turned out. Sure, graphics and sound obviously could be improved but I gave it my best shot. Best thing was that I planned the whole game on paper after the theme was announced an...
by zorfmorf
Tue Dec 17, 2013 7:16 pm
Forum: General
Topic: Ludum Dare 28
Replies: 29
Views: 14219

Re: Ludum Dare 28

I entered really late on sunday (with 12 hours left) with the plan do to something network based to test out the new networking library shipped in 0.9. => I love it! The game itself can be found here http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=28506 I think it turned out oka...
by zorfmorf
Thu Jan 31, 2013 3:03 pm
Forum: Support and Development
Topic: Great Love practice?
Replies: 3
Views: 2471

Re: Great Love practice?

Essential things you should keep in mind: - Just like in Saegor's example above, if you find yourself writing the same code again and again/ copy&paste a lot of code, this usually means that you can simplify your approach greatly - Try to keep a clean, consistent style of code. Indent properly, ...