Search found 155 matches
szensk: Did you modify anything in your build? The no-game screen comes up weird for me, I think it's just the pink clear color. Also, it looks like you linked love.exe to the static C runtime library and lua51.dll to the dynamic one. Lua's stdout and stderr will not be visible this way. Yes I did,...
- Sun Jan 20, 2013 7:53 pm
- Forum: General
- Topic: GUI, some startup instructions for create a custom one?
- Replies: 6
- Views: 2041
I'd recommend extending loveframes. It's relatively easy to implement your own draw, update methods in which you can do a lot of things if you look at the internal objects. For example drawing a chart can easily be done in a customized panel doing exactly such. Just wrap loveframes.Create to create ...
Any idea on when 0.8.1 is coming thereabouts? Last night I gave my current project to my friend to test on both versions only to find out he has one of the ATI cards that cause crashes. (Supposedly. He hasn't gotten back to me and I have no way of interacting with him personally to troubleshoot.) L...
- Sat Jan 19, 2013 6:44 am
- Forum: Support and Development
- Topic: AI Behavior Communication
- Replies: 2
- Views: 1175
Rather than having the event handler be the animal, create another system. This system would have a spatial hash* containing every animal. When an animal announces a state change, the system looks at the creatures location and broadcast range and finds the other animals within that area. This system...
- Sat Jan 19, 2013 4:07 am
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 110235
Also, could you tell me how the tiles are loaded into memory -- that is... are they individual images, or is it like a sprite sheet/ tile sheet? (In other words is a tileset in the loader a table of individual images, or one image that each of the tiles are taken from) -- if this makes any sense? E...