Search found 36 matches

by francismoy
Tue Apr 05, 2016 8:25 am
Forum: Support and Development
Topic: Game does not run on one Windows 7 machine
Replies: 5
Views: 3382

Re: Game does not run on one Windows 7 machine

Thanks for your answers. Firstly, I must say I've tested on others Windows 7, and it worked properly :) Also, if I execute the game from the console (or from Sublime with Ctrl-B), the game runs without problem. And @Tjakka5, thanks for the hint, although I made sure that I compiled the proper versio...
by francismoy
Mon Apr 04, 2016 9:18 am
Forum: Support and Development
Topic: Game does not run on one Windows 7 machine
Replies: 5
Views: 3382

Game does not run on one Windows 7 machine

Hi! I've distributed a game for Windows and up to now, it's only failed to execute on one machine with Windows 7. The machine is around 6-8 years old (I don't remember exactly). The problem is that upon double-clicking the .exe, nothing happens. The window where the executable resides gets frozen (a...
by francismoy
Mon Apr 04, 2016 7:45 am
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20572

Re: Breaking Fast: a competitive speedrunner

We've just published a new post on our development blog: "The Importance of Early Feedback and Testing". Give it a read and tell us what you think :) http://becomingindiedev.blogspot.com.es ... k-and.html
by francismoy
Sat Mar 26, 2016 1:03 am
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20572

Re: Breaking Fast: a competitive speedrunner

@Sulunia: Thanks! Hope you find it interesting. Any question, don't hesitate to ask ;)
by francismoy
Fri Mar 25, 2016 10:45 am
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20572

Re: Breaking Fast: a competitive speedrunner

The development of Breaking Fast continues, of course! Here you can check a new development video, in which I explain how I implemented the pause screen.

by francismoy
Tue Mar 01, 2016 5:43 pm
Forum: Libraries and Tools
Topic: APE (Another Particle Editor) for LÖVE2D
Replies: 21
Views: 32643

Re: APE (Another Particle Editor) for LÖVE2D

Thanks. Very useful software. I may use it for my current project :)
by francismoy
Mon Feb 29, 2016 1:03 pm
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20572

Re: Breaking Fast: a competitive speedrunner

Hi again! As a complement to the aforementioned video tutorial on implementing the menu navigation for your game, we've just published a new post on our development blog. We discuss some implementation details of Breaking Fast, in particular how the navigation flow can be implemented with Lua/Löve. ...
by francismoy
Sun Feb 21, 2016 11:48 am
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20572

Re: Breaking Fast: a competitive speedrunner

Thanks! The development of Breaking Fast goes on. This last week, we've been working on implementing a scalable system to accept from 1 to 4 local players. You can find more details on our development blog: http://becomingindiedev.blogspot.com.es/2016/02/breaking-fast-from-ad-hoc-to-scalable.html . ...
by francismoy
Tue Feb 09, 2016 3:49 pm
Forum: Games and Creations
Topic: Wedding Fight: game made in 48 hours for the Global Game Jam
Replies: 1
Views: 1543

Re: Wedding Fight: game made in 48 hours for the Global Game Jam

We recently performed a subtle revision to the game, including a versus mode which can be really fun. You can check it out here: http://gamejolt.com/games/wedding-fight/124331
by francismoy
Mon Feb 01, 2016 5:29 pm
Forum: Games and Creations
Topic: Wedding Fight: game made in 48 hours for the Global Game Jam
Replies: 1
Views: 1543

Wedding Fight: game made in 48 hours for the Global Game Jam

Hi!

We participated in the Global Game Jam and we decided to use the Love2d framework. You can check the result in the following link: http://globalgamejam.org/2016/games/wedding-fight

We hope you enjoyed it as much as we did during its creation.

See you!