Search found 80 matches

by IndieKid
Mon Feb 24, 2014 10:17 am
Forum: Support and Development
Topic: Looking for translators
Replies: 29
Views: 6168

Re: Looking for translators

@dwdcth and @MysticPing2, thanks :nyu:
by IndieKid
Fri Feb 14, 2014 1:08 pm
Forum: Support and Development
Topic: Looking for translators
Replies: 29
Views: 6168

Re: Looking for translators

@TangZero and @Ranguna259

Thanks a lot for helping us. Currently the development of the game is stopped, but I believe that one day I (with or without @Ubermann) will finish, what we began.

Seriously, thanks for not losing hope :nyu:
by IndieKid
Sat May 11, 2013 11:54 am
Forum: Support and Development
Topic: Pixel problem when moving drawings
Replies: 5
Views: 957

Re: Pixel problem when moving drawings

It seems to be caused by boardField:clear() timeField:clear() --EDIT Sure... But without this it will add drawings to canvas, but I need it just to update canvas. If I put this code in love.update(), it will always draw those wrong pixels. Is there a way to call these functions only if there was som...
by IndieKid
Sat May 11, 2013 11:50 am
Forum: Support and Development
Topic: Pixel problem when moving drawings
Replies: 5
Views: 957

Re: Pixel problem when moving drawings

davisdude wrote:If you don't know how to do that, just do something like this:

Code: Select all

love.graphics.draw( 'name', math.floor(name.x), math.floor(name.y))
Tried before. No result.
by IndieKid
Fri May 10, 2013 9:31 pm
Forum: Support and Development
Topic: Pixel problem when moving drawings
Replies: 5
Views: 957

Re: Pixel problem when moving drawings

Lafolie wrote:Are you drawing at non-integer co-ordinates when the mouse button is held?
Nope.
by IndieKid
Fri May 10, 2013 4:03 pm
Forum: Support and Development
Topic: Pixel problem when moving drawings
Replies: 5
Views: 957

Pixel problem when moving drawings

Hey folks, this is a small graph app, you can drag graphs via left-button. When dragging something goes bad with pixels (look at the grid and graphs). I tried to set other Image Filter, but that doesn't seem to be helpful. Grid can be fixed with changing alpha(line 93) from 100 to 255, but I need th...
by IndieKid
Wed Apr 03, 2013 2:16 pm
Forum: Games and Creations
Topic: [WIP] War of Mages (or War of <something>)
Replies: 17
Views: 5729

Re: [WIP] War of Mages (or War of <something>)

The development of War of Mages was stopped because Ubermann had gone somewhere... I don't know what's wrong, but I hope everything is OK... :brows: Sorry

a bad story...
by IndieKid
Sun Feb 03, 2013 8:44 pm
Forum: Support and Development
Topic: Wrapper instead of porting Love2D
Replies: 23
Views: 7347

Re: Wrapper instead of porting Love2D

What about porting love.graphics.line() to MOAI? Ideas? :huh:
by IndieKid
Sun Jan 27, 2013 1:31 pm
Forum: Support and Development
Topic: Looping audio problem
Replies: 20
Views: 4742

Re: Looping audio problem

celynwalters wrote:I guess the thanks mostly goes to Boolsheet :3
Sure, thank you and @Boolsheet.