Search found 484 matches

by baconhawka7x
Thu Dec 29, 2011 9:17 pm
Forum: Support and Development
Topic: Pausing.
Replies: 6
Views: 677

Pausing.

I was wondering if there was a way to freeze the framerate completely? I was going to use this to pause the game when the window is unfocused or you push "p".

Thanks:-)
by baconhawka7x
Mon Dec 26, 2011 2:58 am
Forum: Support and Development
Topic: Platformer
Replies: 8
Views: 990

Re: Platformer

I suggest reading this, if you are thinking about using tiles. https://github.com/kikito/love-tile-tutorial/wiki
by baconhawka7x
Sun Dec 25, 2011 7:08 am
Forum: Libraries and Tools
Topic: Dig-Dug.
Replies: 2
Views: 637

Dig-Dug.

I have come across a thick wall of thought block in my current project. I feel like I shouldn't take a break from love2d for a while because I have a feeling I'm going to forget everything. So after dickin around with Not Tetris 2. I decided to check on stabyourself's progress on Mari0. Later that s...
by baconhawka7x
Sat Dec 24, 2011 9:43 pm
Forum: Support and Development
Topic: Attacking Functions.Please Help![.love]
Replies: 6
Views: 1217

Re: two zombies one room.

Lafolie wrote:To fix the attacking thing you need to iterate through all the zombies you put in the enemies table and check them all. You did this with the draw loop, it's exactly the same principal.
I did though. That's why I'm confused. and thanks for that pre loaded pic. Totally slipped my mind.
by baconhawka7x
Sat Dec 24, 2011 7:39 pm
Forum: Support and Development
Topic: Attacking Functions.Please Help![.love]
Replies: 6
Views: 1217

Re: two zombies one room.

Couldn't you just make it so the second zombie goes into the room first? Well not exactly. Because what if the player jumps over the first zombie and goes to the second?(I haven't gotten to writing jumping yet lol). Also I think it would be best for the future of the game, like if there is a zombie...
by baconhawka7x
Sat Dec 24, 2011 7:24 pm
Forum: Support and Development
Topic: Attacking Functions.Please Help![.love]
Replies: 6
Views: 1217

Re: two zombies one room.

osgeld wrote:I was able to attack the first zombie after killing the second :crazy:
I know, but I want them to be able to kill them in any order haha:)
by baconhawka7x
Sat Dec 24, 2011 6:46 pm
Forum: Support and Development
Topic: Attacking Functions.Please Help![.love]
Replies: 6
Views: 1217

Attacking Functions.Please Help![.love]

I have made a flat grass plane, and put two zombies and steve(my character) inside of it. To draw the zombies I use.. function spawnZombie(x,y,speed,health,detection) table.insert(enemies, {x = x, y = y, speed = speed, health = health, detection = detection, pic = love.graphics.newImage("pics/zombie...
by baconhawka7x
Fri Dec 23, 2011 7:57 am
Forum: General
Topic: What's your favorite LOVE creation?
Replies: 23
Views: 3470

Re: What's your favorite LOVE creation?

The debug system! Super helpful!!!
http://love2d.org/forums/viewtopic.php?f=5&t=2473
by baconhawka7x
Fri Dec 23, 2011 7:44 am
Forum: Games and Creations
Topic: Way of the Ninja: learning project
Replies: 1
Views: 693

Re: Way of the Ninja: learning project

NIce man! Can't wait for it to come out!
by baconhawka7x
Thu Dec 22, 2011 10:57 pm
Forum: Support and Development
Topic: Attacking.
Replies: 2
Views: 421

Re: Attacking.

Hi baconhawka7x. Perhaps you better explain what kind of attacks you want to implement? Physical, ranged, shooting, magic? Perhaps we could help clearly with some game example (since your demo is a little green/empty). Archive.love? OSX? O yes sorry. Well for the zombie I just want the player to be...