Search found 260 matches

by master both
Fri Jun 09, 2017 1:27 pm
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

I have a question,do i need to download other sdk api level for building my apk? For example, i want my apk to support android gingerbread up to latest, do i need all sdk api? Or not? As far as I know, the most recent sdk's have all the previous api levels implemented in them, so you can just speci...
by master both
Mon Jun 05, 2017 8:05 pm
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

Is it possible to add video rewards? It's one of the things that I want to add to the port, but I just haven't found the time to implement it. The project has a lot of thing I would like to change: add firebase support, change the API to be more love like, somehow make it more modular and easier to...
by master both
Sat Jun 03, 2017 11:51 pm
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

Is it possible to add video rewards? It's one of the things that I want to add to the port, but I just haven't found the time to implement it. The project has a lot of thing I would like to change: add firebase support, change the API to be more love like, somehow make it more modular and easier to...
by master both
Sun May 14, 2017 3:44 am
Forum: Support and Development
Topic: [SOLVED] love.system.openURL crashes on Android
Replies: 13
Views: 4659

Re: love.system.openURL crashes on Android

Ok, after some debugging I finally found the problem... the jni implementation of openURL had a bad return value in it's signature: jmethodID openURL= env->GetStaticMethodID(clazz, "openURL", "(Ljava/lang/String;)Z"); Should have been: jmethodID openURL= env->GetStaticMethodID(clazz, "openURL", "(Lj...
by master both
Fri May 12, 2017 10:49 pm
Forum: Support and Development
Topic: [SOLVED] love.system.openURL crashes on Android
Replies: 13
Views: 4659

Re: love.system.openURL crashes on Android

Hi, I'm the creator of the admob extension and I can confirm that this issue is present only in my implementation, I made a quick small fix to the repo now that may or not solve the problem and/or break everything :P. Sadly I can't debug the problem right now, if the quick fix doesn't work, expect i...
by master both
Thu Apr 27, 2017 1:14 am
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

Heya! I'm new at Game Development, so maybe my lack of abilities made me miss this, but does this allows me to save directly on Google Play cloud? I know Google Play have a Cloud system for saving games (so you can change your device without worriyng). I was planning to make a game with collectable...
by master both
Wed Apr 12, 2017 1:12 am
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

Any plan to ask the love2d devs to merge your additional love.system functions to the main code? I think it would make sense for debugging. Also, will you add any other form of ads? Or maybe I want to know the future plans for the amazing repo I don't think my love.system api is polished enough to ...
by master both
Thu Apr 06, 2017 3:54 am
Forum: Support and Development
Topic: Help in creating banner with Martin Felis android port
Replies: 19
Views: 9203

Re: Help in creating banner with Martin Felis android port

WORKED LIKE A CHARM! THANK YOU GUYS! It wasn't even difficult, my main problem was getting the right link, like i said, i'm new to a lot of this stuff, github, command lines and etc. I think that a guide to get the most recent version is something that would be well received. For a newbie it gets c...
by master both
Wed Apr 05, 2017 1:41 am
Forum: Support and Development
Topic: Help in creating banner with Martin Felis android port
Replies: 19
Views: 9203

Re: Help in creating banner with Martin Felis android port

Made builds with 0.10.0-alpha, 0.9.2a and 0.9.2 versions of npinochet's repo. I'm getting the same error message... One funny thing is that with this repository, the game accepts touchs to jump the "intro" to the game, but once it gets to the main menu, the touches stops working (all buttons became...
by master both
Wed Apr 05, 2017 1:29 am
Forum: Libraries and Tools
Topic: [Android] Admob and Google Play Game Services Support
Replies: 55
Views: 30787

Re: [Android] Admob and Google Play Game Services Support

yetneverdone wrote:
Tue Apr 04, 2017 6:49 am
So that applies to the interstitial right? Firebase is like the analytics for admob.
Yep, that applies to interstitials too.