Search found 1202 matches

by coffee
Thu Sep 20, 2012 12:57 pm
Forum: Games and Creations
Topic: Adventure Time Game Jam game
Replies: 11
Views: 1567

Re: Adventure Time Game Jam game

I use 7zip on Windows and I can obtain the content of the .love (but not the .love itself) by trying to extract the bundled .exe I do exactly the same when people forget to post a source! @Lafolie You know I'm in OSX too right? I hadn't errors but I actually felt I had no control playing it... Game...
by coffee
Thu Sep 20, 2012 8:14 am
Forum: Games and Creations
Topic: Physics-based arena shooter
Replies: 54
Views: 8386

Re: Physics-based arena shooter

- Looking and working very nice.
- Maybe too fast for a start.
- You should add a "Esc" key in game.
by coffee
Thu Sep 20, 2012 8:05 am
Forum: Libraries and Tools
Topic: A gui
Replies: 24
Views: 3032

Re: A gui

Little update: added radio buttons (create some checkbox first, then make them become a group of radio buttons) and dropped textboxes because I seriously think I'd have to completely rewrite them, and they're pretty buggy now. More details and download in the first post. Oh, a totally useless updat...
by coffee
Thu Sep 20, 2012 7:46 am
Forum: General
Topic: Do You Have (Or Have You Seen) Twitches in Programming ?
Replies: 29
Views: 3068

Re: Do You Have (Or Have You Seen) Twitches in Programming ?

Everyone has their style, and there are a number of worthy naming schemes out there other than camel case, such the underscore case (foo_and_bar), though I personally prefer camel case. But you're right about indentation; it's inexcusable not to use it. That's why the discussions "this is the way t...
by coffee
Wed Sep 19, 2012 7:11 pm
Forum: Support and Development
Topic: Tile "collisoin"
Replies: 7
Views: 841

Re: Tile "collisoin"

Nah i'm planning on using this in a supaplex clone. What would be the right way to handle this? Didn't knew that one. Seems a derivative from older Boulder Dash (http://en.wikipedia.org/wiki/Boulder_Dash). Yeah, you should turn it in a map = { {0,0,0}, {2,1,3} } style of map. Then keep tiles in til...
by coffee
Wed Sep 19, 2012 5:18 pm
Forum: Support and Development
Topic: Tile "collisoin"
Replies: 7
Views: 841

Re: Tile "collisoin"

Hmm, I think I already say your kind of problem or already was posted before by you before right?... You keeping your maps in the wrong way I think. Instead of have tiles that have X,Y positions use a dimensional map grid that keeps tiles. By dimensional map grid do you mean like the stuff in the g...
by coffee
Wed Sep 19, 2012 5:14 pm
Forum: Support and Development
Topic: Tile "collisoin"
Replies: 7
Views: 841

Re: Tile "collisoin"

Hmm, I think I already say your kind of problem or already was posted before by you before right?... You keeping your maps in the wrong way I think (if I decoded right your code). Instead of have tiles that have X,Y positions use a dimensional map grid that keeps tiles. That way you can't directly a...
by coffee
Wed Sep 19, 2012 3:57 pm
Forum: Libraries and Tools
Topic: Love Editor
Replies: 26
Views: 4447

Re: Love Editor

Positive07 wrote:Then... why do you keep replying? why do you keep complaining?
Oh sorry! Don't worry! I won't! I already said what I needed long ago. And your answer was actually funny and I will leave it as it was because all your you "ask" is already answered by me, qaisjp and other people. :)
by coffee
Wed Sep 19, 2012 11:06 am
Forum: Support and Development
Topic: saving files to game directory
Replies: 14
Views: 2933

Re: saving files to game directory

and cant find any info anywhere about how to change the directory you're saving in from the ...AppData\Roaming\LOVE\gamename directory to the ...love\game directory. You are probably looking for this. https://love2d.org/wiki/love.filesystem.setIdentity However you are always limited in save area ch...
by coffee
Tue Sep 18, 2012 5:22 pm
Forum: Libraries and Tools
Topic: Love Editor
Replies: 26
Views: 4447

Re: Love Editor [MAIN POST UPDATED!]

Dear @Positive07 and @Averice. I don't mean to mean with no one. Anyone is free to do and waste the time that wants. However I wouldn't stay in clear conscience to not warn that do a rich-feature text editor it in LOVE is way harder than in somewhere else. Syntax highlight detection is no deal of co...