Search found 948 matches

by josefnpat
Thu Sep 22, 2016 5:04 am
Forum: General
Topic: questions: making a Server in LOVE2D/ making a multiplayer game questions
Replies: 15
Views: 6742

Re: questions: making a Server in LOVE2D/ making a multiplayer game questions

@garcia1000 You can build the documentation with ldoc: https://github.com/josefnpat/lovernet#docs Also, enet guarantees transmisison of data (network failures aside).

ps please avoid doubleposting.
by josefnpat
Wed Aug 24, 2016 5:59 am
Forum: General
Topic: questions: making a Server in LOVE2D/ making a multiplayer game questions
Replies: 15
Views: 6742

Re: questions: making a Server in LOVE2D/ making a multiplayer game questions

I'm looking into this for adding netplay to my game. Looks good! I have a unix server with lua installed, is it possible to run it from the server command line using lua instead of love2d? If you have lua, luasocket and enet installed, it should work fine. You can usually easily build and run love ...
by josefnpat
Sun Aug 14, 2016 7:34 am
Forum: Support and Development
Topic: Publishing on Steam?
Replies: 10
Views: 5544

Re: Publishing on Steam?

I am maintaining a list of notable love games: http://missingsentinelsoftware.com/notable-love-games

Please PM me or drop a mention here of anything I have missed!
by josefnpat
Fri Aug 05, 2016 1:33 am
Forum: General
Topic: Would anyone be interested to collaborate on a project?
Replies: 6
Views: 1632

Re: Would anyone be interested to collaborate on a project?

You should show us some of your prototypes and get to know more folks on IRC as well!
by josefnpat
Wed Aug 03, 2016 5:29 pm
Forum: General
Topic: What's your Lua/Love setup ?
Replies: 26
Views: 9294

Re: What's your Lua/Love setup ?

undef wrote:":wall |!love ."
This is nice - TIL <3
by josefnpat
Thu Jul 14, 2016 11:09 pm
Forum: General
Topic: What's your Lua/Love setup ?
Replies: 26
Views: 9294

Re: What's your Lua/Love setup ?

I'm going to chime in with Inny;

I use a configured Vim instance inside of tmux. Then I either just type `love .` in a terminal or I have a `./run.sh` script which will package it up as a .tmp.love and then run it.
by josefnpat
Wed Jul 13, 2016 5:28 am
Forum: General
Topic: questions: making a Server in LOVE2D/ making a multiplayer game questions
Replies: 15
Views: 6742

Re: questions: making a Server in LOVE2D/ making a multiplayer game questions

I haven't made a thread about it, but I've been working on the experimental LoverNet: https://github.com/josefnpat/LoverNet

I've used it for DRACUL64 (LD35 game) and have done some demos. There's a wiki with quesitonable examples haha
by josefnpat
Tue Jul 12, 2016 11:43 pm
Forum: Support and Development
Topic: Love2D I/O to any directory?
Replies: 12
Views: 2837

Re: Love2D I/O to any directory?

I dislike TexturePacker immensely, and have been using urraka's texpack. Not to hijack this thread but I'm curious what shortcomings you found in TexturePacker? I've used it for a number of professional projects with teams of 5 to 10 people as well as for a bunch of solo game jams and I've only eve...
by josefnpat
Tue Jul 12, 2016 4:16 pm
Forum: Support and Development
Topic: Love2D I/O to any directory?
Replies: 12
Views: 2837

Re: Love2D I/O to any directory?

Hey everyone, I'm trying to develop a texture atlas packer ( https://github.com/dvdfu/packer ) for Love2D. Awesome! I dislike TexturePacker immensely, and have been using urraka's texpack. I encourage you to check it out to see a very well made CLI texture packer. https://github.com/urraka/texpack ...