Search found 2486 matches
- Tue Feb 16, 2021 10:04 pm
- Forum: Libraries and Tools
- Topic: love.maker (automated distribution + minification)
- Replies: 23
- Views: 8021
Re: love.maker (automated distribution + minification)
FWIW \x is a LuaJIT extension backported from Lua 5.2. http://luajit.org/extensions.html#lua52
- Tue Feb 16, 2021 1:08 pm
- Forum: Support and Development
- Topic: HUMP camera zoom smoothing?
- Replies: 9
- Views: 490
Re: HUMP camera zoom smoothing?
Why not draw the score after finishing the camera?
- Mon Feb 15, 2021 7:25 pm
- Forum: Support and Development
- Topic: Need a test font that work with 'weird' characters like ä
- Replies: 3
- Views: 367
Re: Need a test font that work with 'weird' characters like ä
Not sure what problem you're having. Even with the default font, that character works for me. And the one in Roboto Regular as well.
- Mon Feb 15, 2021 12:20 pm
- Forum: Support and Development
- Topic: Help with GUI
- Replies: 21
- Views: 3357
Re: Help with GUI
Nice work, glad you got it working 
May I suggest you to look into using love.graphics.setScissor for the scrolling area? It will help you clip the top and bottom properly without the entries suddenly appearing or disappearing.

May I suggest you to look into using love.graphics.setScissor for the scrolling area? It will help you clip the top and bottom properly without the entries suddenly appearing or disappearing.
- Mon Feb 15, 2021 11:33 am
- Forum: Support and Development
- Topic: 3d environment with 2d sprites clipping problem
- Replies: 3
- Views: 896
Re: 3d environment with 2d sprites clipping problem
Thank you, pgimeno. I've tried your solution and it works fine but with a couple of problems: If the sprite is taller clipping will still occur Yes, that's why I said the technique is not perfect, even if simpler. Sprites won't appear "centered" inside the tile where they are standing It seems to m...
- Sun Feb 14, 2021 7:02 pm
- Forum: Support and Development
- Topic: 3d environment with 2d sprites clipping problem
- Replies: 3
- Views: 896
Re: 3d environment with 2d sprites clipping problem
That problem is not an easy one to solve. More people seem to have faced that problem with other engines, e.g. https://www.reddit.com/r/gamedev/comments/bq0lt3/2d_sprites_3d_world_a_tricky_clipping_issue/ While intuitively the intention seems clear and straightforward, mathematically it's much harde...
- Sun Feb 14, 2021 12:07 pm
- Forum: Libraries and Tools
- Topic: Gspöt - retained GUI lib
- Replies: 169
- Views: 95868
Re: Gspöt - retained GUI lib
Thanks for the test case. I see the effect you mention. It's hard to know whether this is intentional, because the original author is no longer around to ask, but in any case, it's clear that changing the behaviour is going to affect existing applications, including the demo, so I'm disinclined to a...
- Sun Feb 14, 2021 11:32 am
- Forum: General
- Topic: a curiosity: no instructions on how to share an exe
- Replies: 2
- Views: 831
Re: a curiosity: no instructions on how to share an exe
It's right there in the wiki: Game_Distribution Once you have your game executable you can pack it together with all the other DLL files of the official LÖVE .zip file into a new .zip file and share this with the world. (emphasis added) The instructions for generating a Windows executable from Linux...
- Sat Feb 13, 2021 11:27 am
- Forum: Libraries and Tools
- Topic: Gspöt - retained GUI lib
- Replies: 169
- Views: 95868
Re: Gspöt - retained GUI lib
I still don't understand. The "Speak" button has the "Chat" input element as parent, while the "A Button" button has no parent, and I don't see a difference between them.
- Fri Feb 12, 2021 11:03 pm
- Forum: Support and Development
- Topic: Help with GUI
- Replies: 21
- Views: 3357
Re: Help with GUI
The kind of GUI you're after, with nested tabbed containers, is too complex for explaining it in a forum post. If you can't do it yourself, I suggest you look into pre-made GUIs. But then I'm not aware of any GUI written in Lua that allows both horizontal and vertical tabs. In fact, I only know of L...