Search found 104 matches

by dusoft
Tue May 27, 2014 6:26 pm
Forum: Libraries and Tools
Topic: Small Shader Effect Applier
Replies: 5
Views: 1176

Re: Small Shader Effect Applier

Guys, I need some help. My computer doesn't render shaders, so I asked a friend to test this for me. I spent over an hour trying to fix it, and we still couldn't get it to work. I don't know much about shaders either. Could someone please help? Here's the latest version, by the way: https://www.dro...
by dusoft
Tue May 27, 2014 7:20 am
Forum: Libraries and Tools
Topic: weather effects
Replies: 33
Views: 4774

Re: weather effects

I will buy it if you charge for it. Just so you know. thanks, it is going to be free edit: but you can always donate if you like it :) Any chance to see the code? You could release it as a library - I could have some use for it for the additional effects (weather behind window in a room) for my pro...
by dusoft
Tue May 27, 2014 4:01 am
Forum: Libraries and Tools
Topic: fuccboiGDX
Replies: 29
Views: 8290

Re: Mogamett

Chroteus wrote:What is used for gamestate management, by the way?
Nothing so far.[/quote]

You can check my 1 file per state manager
by dusoft
Fri May 16, 2014 6:09 am
Forum: Libraries and Tools
Topic: Simple Screen Scaler
Replies: 11
Views: 3792

Re: Simple Screen Scaler

Cool, I will try it and report if anything spotted.
by dusoft
Wed May 14, 2014 7:19 pm
Forum: Libraries and Tools
Topic: Simple Screen Scaler
Replies: 11
Views: 3792

Re: Simple Screen Scaler

TLFres does not work with Love2d 0.9.x, it needs to be updated to reflect changes in the window functions. I have actually created such scaling for my game based on the notion that once ported to Android, the hardcoded resolution and the sizes of objects would just make mess. Does this library suppo...
by dusoft
Mon May 12, 2014 6:58 pm
Forum: Libraries and Tools
Topic: Simple Screen Scaler
Replies: 11
Views: 3792

Re: Simple Screen Scaler

Demo does not seem to be doing anything? It just displays one image and that's it.
by dusoft
Thu May 08, 2014 5:55 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1708
Views: 595544

Re: What's everyone working on? (tigsource inspired)

Political simulator you say? communists? socialists ? The idea is that the game system under the scenario is completely flexible and open. so anyone can put data & content together (stats/indicators, starting values, in-game rules issues, texts and pics and other required content - via CSV and text...
by dusoft
Tue May 06, 2014 2:24 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1708
Views: 595544

Re: What's everyone working on? (tigsource inspired)

[quote="Germanunkol"]Dusoft: It should generate less of a beard for a guy who's 28 :D

working on... understandable that anything (specially graphics) could be just temporary.
by dusoft
Tue May 06, 2014 12:21 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1708
Views: 595544

Re: What's everyone working on? (tigsource inspired)

Political simulation game system + scenario (inspired by Hidden Agenda, Conflict: Middle East and Balance of Power/the Planet) Game system will allow for easy scenario creation based on text/CSV files and take care of everything else (data loading, generating GUI, game economy etc.) 5.jpg It uses th...
by dusoft
Sat May 03, 2014 11:39 pm
Forum: Libraries and Tools
Topic: game state switcher class
Replies: 3
Views: 901

Re: game state switcher class

OK, I put it together and you can find the state switcher here: http://www.ambience.sk/love2d-a-state-switcher-class-lua/ or a direct download: http://www.ambience.sk/wp-content/uploads/stateswitcher.zip Licensed under CC-BY, tested with the latest Love2D 0.9.1. Just run main.lua and it guides you t...