Thanks! I mostly just implemented it straight from gafferongames's article on it so I can't really take much credit other than the fact that I typed it.Roland_Yonaba wrote:@Kyle: Nice work!
Search found 146 matches
- Tue Apr 22, 2014 7:37 pm
- Forum: Libraries and Tools
- Topic: RK4 integrator
- Replies: 9
- Views: 14699
Re: RK4 integrator
- Mon Apr 21, 2014 7:55 pm
- Forum: Libraries and Tools
- Topic: RK4 integrator
- Replies: 9
- Views: 14699
RK4 integrator
--Runge-Kutta 4 Lua implementation --2014 Kyle Emmerich -- --Reference: http://gafferongames.com/game-physics/integration-basics/ --Special thanks to Glenn Fiedler local RK4 = {} --Simple structures for ease of use RK4.Derivative2D = function(dx, dy, dvx, dvy) return {dx = dx, dy = dy, dvx = dvx, d...
- Tue Jan 21, 2014 7:06 pm
- Forum: Support and Development
- Topic: main.lua files unable to run: love.exe Bad Image
- Replies: 2
- Views: 2796
Re: main.lua files unable to run: love.exe Bad Image
That's an odd one. Are you able to run any other games or anything? It looks like something's wrong with your video driver - try updating/reinstalling it.
- Thu Dec 19, 2013 1:53 am
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10871
- Wed Dec 18, 2013 12:23 am
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10871
Re: Eon
BIG UPDATE! Eon is now public!
- Mon Dec 16, 2013 6:39 am
- Forum: Support and Development
- Topic: No more setColorMode? >:(
- Replies: 3
- Views: 2778
Re: No more setColorMode? >:(
Hmm. I need to multiply, actually.
- Mon Dec 16, 2013 6:16 am
- Forum: Support and Development
- Topic: No more setColorMode? >:(
- Replies: 3
- Views: 2778
No more setColorMode? >:(
Is there any replacement for this? I can't find one. I really don't want to have to use shaders for something this trivial.
- Mon Dec 16, 2013 6:08 am
- Forum: Support and Development
- Topic: Placing a delay between key presses?
- Replies: 8
- Views: 5546
Re: Placing a delay between key presses?
Try a timer.
Code: Select all
local time = 0
local enabled = true
function love.update(dt)
time = math.max(0, time - dt)
if time <= 0 then enabled = true end
end
--when you do your keypress:
time = delay
- Sat Dec 14, 2013 7:18 am
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88771
Re: LÖVE 0.9.0 released
It's about time, slime!
Great work to everyone involved. I'm glad I can finally stop getting made fun of for having outdated code!
Great work to everyone involved. I'm glad I can finally stop getting made fun of for having outdated code!
- Sat Dec 14, 2013 7:16 am
- Forum: Games and Creations
- Topic: Eon
- Replies: 20
- Views: 10871
Re: Eon
Registered to say this is awesome! Are you planning on selling it? If so, which platforms/distribution systems are you considering? I'm probably going for a tiered system with free all the way up to "platinum." I have to pay for college somehow :P So far, I don't have any external depende...