Search found 65 matches
- Sun Jul 05, 2015 1:32 pm
- Forum: General
- Topic: How i put Collision in my Game?
- Replies: 7
- Views: 3741
Re: How i put Collision in my Game?
with few seconds on google, i've searched something for you: http://www.dcc.ufrj.br/~abdalla/tut_arq/colisao.htm -> AABB Algorithm is the 3rd. (in portuguese) http://www.gamefromscratch.com/post/2012/11/26/GameDev-math-recipes-Collision-detection-using-an-axis-aligned-bounding-box.aspx https://devel...
- Sat Jul 04, 2015 10:38 pm
- Forum: Ports
- Topic: loveJS - LÖVE API in javascript
- Replies: 5
- Views: 13022
Re: loveJS - LÖVE API in javascript
sorry for digging up the topic, but this implementation love-to-web is the most promising * - *adekto wrote:i have played around with this web implementation of löve and its really great, this deserves some attention
Do not let it die, please o/
- Fri Jul 03, 2015 2:35 pm
- Forum: Support and Development
- Topic: [SOLVED] A hump.state question
- Replies: 5
- Views: 1992
Re: [SOLVED] A hump.state question
Just add "(solved)" to the title. Also, it might we good if you told us what was the problem and how you fixed it. Ah, sorry :| I put in the class that handles the enemy a test like: "if i collide with player, go to gameover state". it did not allow me to "reset" state...
- Fri Jul 03, 2015 1:09 pm
- Forum: Support and Development
- Topic: [SOLVED] A hump.state question
- Replies: 5
- Views: 1992
Re: A hump.state question
Bug resolved. Please moderators, close this post
- Fri Jul 03, 2015 1:25 am
- Forum: Support and Development
- Topic: [SOLVED] A hump.state question
- Replies: 5
- Views: 1992
Re: A hump.state question
Sure,
Edited with .love file
Edited with .love file
- Thu Jul 02, 2015 11:57 pm
- Forum: Support and Development
- Topic: [SOLVED] A hump.state question
- Replies: 5
- Views: 1992
[SOLVED] A hump.state question
Hi everyone o/ I'm developing a game, and I separated in three states: menu, game and gameover. After leaving the 'game' state, when I try to get back to it, I'm automatically taken to the gameover state ('game' state have a test for "if the enemy reaches the player, go to the gameover state&qu...
- Wed Jan 21, 2015 11:29 pm
- Forum: Support and Development
- Topic: [HELP] ImagePoints
- Replies: 10
- Views: 3113
Re: [HELP] ImagePoints
You never mentioned rotation though, but it should work as it is with moving the image by modifying xImg and yImg Rotation is a bit trickier. sorry, I have explained badly my doubt .. I wanted to make a picture orbit over another image (the two images are circles).. i'll keep trying.. thank you :ul...
- Wed Jan 21, 2015 10:44 pm
- Forum: Support and Development
- Topic: [HELP] ImagePoints
- Replies: 10
- Views: 3113
Re: [HELP] ImagePoints
What? I dont understand what you mean, but I guess... Just calculate the position? sorry, i've expressed myself badly ..(damn! google translate ¬¬' ) I wanted to create a point in an image (by point, understand something that has x and y coordinates and is relative to a image) and that this point a...
- Wed Jan 21, 2015 2:59 pm
- Forum: Support and Development
- Topic: [HELP] ImagePoints
- Replies: 10
- Views: 3113
[HELP] ImagePoints
Hello everybody,
I was wondering how to set a point(with a x,y) in an image, so when the image change your position, the point in the image also changes its position in the same proportionality.
It is possible to do in Löve ? How can i do that ?
I was wondering how to set a point(with a x,y) in an image, so when the image change your position, the point in the image also changes its position in the same proportionality.
It is possible to do in Löve ? How can i do that ?
- Sun Dec 21, 2014 1:54 am
- Forum: General
- Topic: [IDEA] Project "Löve for newbies"
- Replies: 13
- Views: 6225
Re: [IDEA] Project "Löve for newbies"
AddedAzhukar wrote:Add the link to first post.gomez wrote:I've created a document containing basic metrics of this book. Any ideas, sugestions, criticisms ?
Link: https://docs.google.com/document/d/1o0w ... sp=sharing