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by killerasus
Wed Jan 27, 2010 11:02 pm
Forum: Libraries and Tools
Topic: Animations And LÖVE (AnAL) - The animations replacement lib
Replies: 71
Views: 54215

Re: Animations And LÖVE (AnAL) - The animations replacement lib

Hey bartbes, I believe I found a bug in AnAL. As for checking for collisions with the border of the screen, I was using the following code function Player:move (dt) --Horizontal movement if love.keyboard.isDown("right") then if (self.position.x + (self.speed.x*dt) + self.sprite:getWidth() ...