Search found 7 matches

by gert7
Sat Sep 25, 2010 6:11 pm
Forum: General
Topic: How to make browser plugins
Replies: 6
Views: 1979

Re: How to make browser plugins

bartbes wrote:I am annoyed, I am very annoyed.
Don't be. Start coding :nyu:
by gert7
Sat Sep 25, 2010 12:54 pm
Forum: General
Topic: How to make browser plugins
Replies: 6
Views: 1979

Re: How to make browser plugins

bartbes wrote:Now tell me what use this topic has.
None. My work here is done.
by gert7
Sat Sep 25, 2010 10:23 am
Forum: General
Topic: How to make browser plugins
Replies: 6
Views: 1979

How to make browser plugins

Browser plugins are set aside from browser add-ons, in the form that they run applications in the browser. The difference is visible as Firefox has thousands of add-ons, but only around 6-8 plugins. Plugins, i.e. actual software running in the browser, not in Flash or Silverlight. NPAPI Designed for...
by gert7
Sat Aug 28, 2010 4:14 pm
Forum: Libraries and Tools
Topic: 3d dice roller
Replies: 34
Views: 21248

Re: 3d dice roller

Lap wrote:Extremely impressive and an amazing example of how how to do 3D in a primarily 2D engine.
Windows is a 2D engine. It's all about render scripting.
by gert7
Fri Mar 19, 2010 5:02 pm
Forum: Libraries and Tools
Topic: My Gui
Replies: 11
Views: 4417

Re: My Gui

If you minimize or restore, you can't go back to window-draggy-backy-exposé mode.
by gert7
Tue Jan 12, 2010 4:15 pm
Forum: General
Topic: Marios Lost!!
Replies: 2
Views: 1006

Re: Marios Lost!!

1. Was this made in LÖVE?
2. Move this to the Projects category.
by gert7
Tue Jan 12, 2010 4:05 pm
Forum: Libraries and Tools
Topic: love.cloud
Replies: 37
Views: 14259

Re: love.cloud

See Also: Kongregate This sounds alot like the Kong API. It's obvious that a connection has to be established to a main server. This really calls for a browser plugin, especially on a non-compiler framework like LÖVE that anyone can just take apart and change. Game IDs and all are obviously based o...