Search found 50 matches

by bramblez
Sat Jun 22, 2013 12:11 pm
Forum: Games and Creations
Topic: The Epic Adventures of Ninja Dog
Replies: 53
Views: 23240

Re: The Epic Adventures of Ninja Dog

if you are holding "d" and then while holding it, press "w" you only jump, but stop moving right
by bramblez
Thu Jun 13, 2013 6:21 pm
Forum: Libraries and Tools
Topic: Lighting Dynamics Demo
Replies: 30
Views: 16973

Re: Lighting Dynamics Demo

How would I change the color of the light in the pixel effect one? canvas:renderTo(function() love.graphics.setColor(125, 125, 125, 125) -- color of light ... end) ---- Thanks! Didn't appreciate the difference! Docs say: "os.clock() Return CPU time since Lua started in seconds." Thought s...
by bramblez
Thu Jun 13, 2013 5:06 am
Forum: Support and Development
Topic: [Not solved] using Pixel effect with tables
Replies: 5
Views: 3580

Re: [Not solved] using Pixel effect with tables

that topic is just so very sad, haha :D
by bramblez
Wed Jun 12, 2013 2:35 pm
Forum: Support and Development
Topic: [Not solved] using Pixel effect with tables
Replies: 5
Views: 3580

Re: [Not solved] using Pixel effect with tables

I don't quite get it anyway :(
by bramblez
Wed Jun 12, 2013 6:55 am
Forum: Support and Development
Topic: [Not solved] using Pixel effect with tables
Replies: 5
Views: 3580

Re: [Not solved] using Pixel effect with tables

I want each bullet to be drawn with pixeleffect from my first post :) And this is a bullet table function bullets_load() bulletspeed = 100 bullets = { x = 0, y = 0, dx = 0, dy = 0, bullr = 2 } end function bullets_update(dt) for i,v in ipairs(bullets) do v.x = v.x + (v.dx * dt) v.y = v.y + (v.dy * d...
by bramblez
Tue Jun 11, 2013 4:10 pm
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 534405

Re: Share a Shader!

60 fps on both, no problems
by bramblez
Tue Jun 11, 2013 6:26 am
Forum: Support and Development
Topic: [Not solved] using Pixel effect with tables
Replies: 5
Views: 3580

[Not solved] using Pixel effect with tables

Hello, lovers! :> I have this awesome pixeleffect and I am trying to get it to work with bullets table, but I don't quite understand how. As you see from pixeleffect code, there are some local variables. We can see that POS is used for player position, so my question is - how do I use this effect fo...
by bramblez
Sat Jun 08, 2013 6:27 am
Forum: Games and Creations
Topic: [wip] Cheese Defender
Replies: 12
Views: 9476

Re: [wip] Cheese Defender

Absolutely lovely! :> Gone though all levels, very fun to play indeed
Note: Might want to nil the bullet, when it is hitting the (frost?) mouse with alot of health to get the effect of hitting the actual target and not just flying through ;)
by bramblez
Fri Jun 07, 2013 8:24 am
Forum: Libraries and Tools
Topic: 26loA
Replies: 7
Views: 4083

Re: 26loA

for those who are still learning that whole thing might be very confusing, do you care to explain what is this supposed to be?
by bramblez
Thu Jun 06, 2013 7:24 am
Forum: Support and Development
Topic: Newbie Question: How to force the screen to a specific size?
Replies: 5
Views: 4031

Re: Newbie Question: How to force the screen to a specific s

Just in case, you might want to check this one too