Search found 67 matches
- Thu May 21, 2009 7:00 pm
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 22881
Re: inflЁxion - [snake/pacman with particles]
cool thanks for that just a small update on what im working on at the moment: background color cycling - (can i do this without it having such a weird effect on the particle colors due to the draw mode) enemy waves fixing the boost to use a timer adding weapons for use against bosses score system ba...
- Thu May 21, 2009 6:53 pm
- Forum: Support and Development
- Topic: Audio processing?
- Replies: 17
- Views: 5160
Re: Audio processing?
damn.
is there any free alternatives? if not how do you go about coding stuff like that without a pre compiled library?
being able to process data and audio input visually is why Processing has taken off pretty well with creative types
how is the development on Love going?
is there any free alternatives? if not how do you go about coding stuff like that without a pre compiled library?
being able to process data and audio input visually is why Processing has taken off pretty well with creative types
how is the development on Love going?
- Thu May 21, 2009 5:16 pm
- Forum: Support and Development
- Topic: Audio processing?
- Replies: 17
- Views: 5160
Re: Audio processing?
sweet! :D what languages does the api support? its available for mac, linux, windows and solaris just found this video, i couldnt tell if the shape was responding to the audio because the framerate went a little jerky but if it is then definetly worth contacting that guy: http://vimeo.com/2370880 he...
- Thu May 21, 2009 4:48 pm
- Forum: Libraries and Tools
- Topic: CAMERA: scrolling and scaling
- Replies: 50
- Views: 41454
Re: CAMERA: scrolling and scaling
someone may have already asked this but cant particle effects be scaled down too?
youd only need to scale the setSize values right?
youd only need to scale the setSize values right?
- Thu May 21, 2009 12:01 pm
- Forum: Support and Development
- Topic: Audio processing?
- Replies: 17
- Views: 5160
Re: Audio processing?
how easily can c++ code be looked at and recoded in lua? i just remembered you can get the source for the old version of milkdrop for winamp which has variables such as treb_att (current treble) and mid (slower updating mid range value) but i think it refers to stuff in the winamp api think the sour...
- Wed May 20, 2009 5:41 pm
- Forum: Support and Development
- Topic: Audio processing?
- Replies: 17
- Views: 5160
Re: Audio processing?
i have no idea :S i thought and hoped there would be some http://lua-av.mat.ucsb.edu/pubs/WakefieldSmith_2007_ICMC07_ULMC.pdf http://lua-av.mat.ucsb.edu/about.html http://www.mat.ucsb.edu/~wakefield/lua~/lua~.htm they are the only things ive found and none seem to be a library specifically for norma...
- Wed May 20, 2009 10:26 am
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 22881
Re: inflЁxion - [snake/pacman with particles]
so use stop() and continue drawing them? Exactly also is it a good idea to use arrays to store enemy 'waves' and could i still move each about idividually using that method? Could you explain this some more? You mean multiple enemies, or something like that? i didnt think you could draw particles a...
- Wed May 20, 2009 10:22 am
- Forum: Support and Development
- Topic: Audio processing?
- Replies: 17
- Views: 5160
Re: Audio processing?
aww
look at www.flight404.com for examples of audio processing apps created with the processing language
i thought something similar would exist for lua or love
ill definetly post a request
look at www.flight404.com for examples of audio processing apps created with the processing language
i thought something similar would exist for lua or love
ill definetly post a request
- Mon May 18, 2009 4:04 pm
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 22881
Re: inflЁxion - [snake/pacman with particles]
and how to make you collide with your tail i really need to work out a way to do that I'm not sure that's possible.. unless you store a table with positions, but I guess that's not a nice way to go. EDIT: About old particles (X), maybe you should just stop creating new particles, but still draw the...
- Sun May 17, 2009 6:34 pm
- Forum: Games and Creations
- Topic: inflЁxion - [snake/pacman with particles]
- Replies: 47
- Views: 22881
Re: inflЁxion - [snake/pacman with particles]
so i code a button press on the menu to write new values to the config file then ask the user to reset?