Search found 1166 matches

by Davidobot
Sun Aug 09, 2020 8:39 am
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - A Direct Emscripten Port

Edit: done recording that video, and sent it to you. Thanks. I'll post it here because I think it's useful for everyone. Once you install Node, make sure it's included in PATH (such that you can run node and npm in normal terminal). Then, after running npm install just run node index.js game.love g...
by Davidobot
Sun Aug 09, 2020 6:20 am
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - A Direct Emscripten Port

when I pick Node.js, the new Node.js prompt asks me "Love file or directory:", but no matter what I type in there, the prompt gets closed instantly and nothing happens. How about if you pick node to the default program? Or call from the node terminal (why does Windows have so many?!) "npm install" ...
by Davidobot
Sat Aug 08, 2020 7:21 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - A Direct Emscripten Port

Thanks, but I'm still stuck. From what I see, love.js and index.js are not in the same folder, and from what I understand, index.js internally calls love.js. index.js is in love.js-master , and love.js is in love.js-master\src\release . So I suppose I should just go to the right folder (and make it...
by Davidobot
Sat Aug 08, 2020 1:11 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - A Direct Emscripten Port

Davidobot, please help me get your version of love.js working. I tried to follow the instructions but I just don't get it. If the love.js call doesn't work for some reason, you can just refer to index.js directly. So while cd-ed into the directory where love.js is : ./index.js path/to/game.love pat...
by Davidobot
Fri Jul 31, 2020 3:27 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - Port to LÖVE v11.3

yetneverdone wrote:
Fri Jul 31, 2020 10:20 am
Hey awesome work on love.js! Can the README of the repo describe what's the difference between the original love.js?
Cheers! There is no code difference. It's meant to be a direct version update. Anything that doesn't work is probably down to wrong ES compiler settings on my part...
by Davidobot
Wed Jul 29, 2020 7:22 pm
Forum: Games and Creations
Topic: Four New Games from Three Flags [Pattern / Shuttle Launch / Food Fight / Math Mazer]
Replies: 3
Views: 363

Re: Four New Games from Three Flags [Pattern / Shuttle Launch / Food Fight / Math Mazer]

I really dig all your titles. They are good fun and a nice way to pass the time. If I were you, I'd consider releasing them for Android/iOS as these platforms lack solid, well-made board games. You could also port them to web the using love.js . I've previously ported your game Yut Nori using the li...
by Davidobot
Mon Jul 27, 2020 7:36 am
Forum: Games and Creations
Topic: Three in a Rogue - Match3 meets Roguelike
Replies: 5
Views: 446

Re: Three in a Rogue - Match3 meets Roguelike

That's so cool of you! My biggest complaint about love2d (because I really do adore this engine) is that it doesn't export to the web. I've heard rumblings of love.js and have been meaning to check it out but you got me a zip and everything! Thanks! I'll play around with the fullscreen thing to see...
by Davidobot
Mon Jul 27, 2020 7:29 am
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 119
Views: 128967

Re: Love.js - A Direct Emscripten Port

Well done Davidobot! Any instructions on building form Windows? :) I think you can adapt build_lovejs.sh to a .bat nearly one-to-one with the exception of sourcing the emsdk. To get through that step, have a look at https://emscripten.org/docs/tools_reference/emsdk.html#emsdk Specifically: To acces...
by Davidobot
Sun Jul 26, 2020 7:53 am
Forum: Games and Creations
Topic: Three in a Rogue - Match3 meets Roguelike
Replies: 5
Views: 446

Re: Three in a Rogue - Match3 meets Roguelike

Super cool! I really love the mash-up! I have an unhealthy habit of testing love2d games and whether or not they work with the love.js 11.3 web port I helped with, and this one does! Since it goes into fullscreen, you probably should maximise (F11) your chrome window and then click the "go fullscree...
by Davidobot
Fri Jul 24, 2020 9:02 pm
Forum: General
Topic: [Game Jam, Aug 28-31] Board Game + ??? = AWESOMENESS
Replies: 4
Views: 482

Re: [Game Jam, Aug 28-31] Board Game + ??? = AWESOMENESS

Hey dude! Long time no chat. I keep seeing your games pop up on Twitter and the Projects board here - they're all so cool! I really loved Final Voyage and Cardcade. The amount of polish you put into your jam games is just phenomenal! I love board games, would it be "ok" to create an original board g...