Search found 16 matches

by iamwilhelm
Wed Mar 04, 2009 12:50 pm
Forum: Games and Creations
Topic: Introducing Frock, a flying chicken flocking simulation
Replies: 8
Views: 6301

Re: Introducing Frock, a flying chicken flocking simulation

Just an update. Am able to display debugging information now.

Decided to use a spatial hash since it was easiest to do, and Craig Reynolds gets away with it. Almost there.
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by iamwilhelm
Tue Mar 03, 2009 1:19 pm
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13226

Re: Drawing primitives like circles and rectangles

It does, I myself have lua installed seperately as well. As to the problems: you don't happen to have some crappy video card or video driver? I installed Lua separately. Hrm, I might have a crappy video card. I'm running a panasonic toughbook, and it's the intel 82x graphics chip. Once I get my oth...
by iamwilhelm
Tue Mar 03, 2009 1:08 pm
Forum: Libraries and Tools
Topic: Lövely Clouds
Replies: 11
Views: 10893

Re: Lövely Clouds

Depends on how well it's done, but looks nice. BTW, why did you link us to a Japanese page? That's the official page for the "Flower" game on ps3. It has a flash video interactive on the front page that showed what the game was like. Once you make it through the trailer, the flower on the...
by iamwilhelm
Tue Mar 03, 2009 1:07 pm
Forum: Libraries and Tools
Topic: Lövely Clouds
Replies: 11
Views: 10893

Re: Lövely Clouds

Kinda nice, nice, though I was hoping for something like a 2D version of the the PS3 game "flower" http://www.jp.playstation.com/scej/title/flowery/ . I think it can turn into a nice thing to just cloud watch, and see shapes forming into rabbits and dissipate. It's somewhat of a hard effe...
by iamwilhelm
Tue Mar 03, 2009 12:42 am
Forum: Games and Creations
Topic: LoveLife
Replies: 12
Views: 8890

Re: LoveLife

Pretty neat. Kudos! I feel that the text should be a different color than the pixels. Makes it hard to read. You can check out some of the other more mature cellular automata if your'e interested. There's algorithms to help the simulation go faster (I don't know their names off the top of my head), ...
by iamwilhelm
Tue Mar 03, 2009 12:35 am
Forum: Libraries and Tools
Topic: Lövely Clouds
Replies: 11
Views: 10893

Re: Lövely Clouds

Kinda nice, nice, though I was hoping for something like a 2D version of the the PS3 game "flower" http://www.jp.playstation.com/scej/title/flowery/ . I think it can turn into a nice thing to just cloud watch, and see shapes forming into rabbits and dissipate. It's somewhat of a hard effec...
by iamwilhelm
Mon Mar 02, 2009 7:52 pm
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13226

Re: Drawing primitives like circles and rectangles

Xcmd wrote:Query: are any of you having this problem running a 32-bit operating system or a 64-bit? And, yes, there IS a 64-bit XP.
I'm running a 32-bit OS.
by iamwilhelm
Mon Mar 02, 2009 1:44 pm
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13226

Re: Drawing primitives like circles and rectangles

Try running a LÖVE application that does not contain anything except function draw(); love.graphics.rectangle(love.draw_line, 100, 100, 200, 200); end yeah, the same thing happens. no rectangle unless I set the line width. Wil That is quite odd, I got a white rectangle. I'm running the same things ...
by iamwilhelm
Mon Mar 02, 2009 5:07 am
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13226

Re: Drawing primitives like circles and rectangles

osuf oboys wrote: Try running a LÖVE application that does not contain anything except

Code: Select all

function draw(); love.graphics.rectangle(love.draw_line, 100, 100, 200, 200); end
yeah, the same thing happens. no rectangle unless I set the line width.

Wil
by iamwilhelm
Mon Mar 02, 2009 2:33 am
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13226

Re: Drawing primitives like circles and rectangles

I tried it out again to reproduce it. It only happens with rectangles. love.graphics.rectangle(love.draw_line, 100, 100, 200, 200) without setting the width, it doesn't show up. I'll put it as a bug in the issue tracker What system are you using? I have not heard anyone voice such an issue before. ...